REIMI FUKUCHI
THE ASURA
the preserver
ㅤㅤazurian path of the asuraㅤㅤ
ㅤHebrews 10:30 :ㅤ "For we know him who said, “It is mine to avenge; I will repay,” and again, 'The Lord will judge his people.'"
ㅤ❝ㅤ To march forward without hope,
is like marching towards death. ㅤ❞ㅤ
name / alias : ㅤreimi fukuchi, the preserver, the asura.
age :ㅤ 19.
pronouns :ㅤ she/her.
species :ㅤhuman, persona user.
birthdate :ㅤ2/21.
location :ㅤhadou city.
persona :ㅤqueen mab.
comp :ㅤsilver bullet.
alignment :ㅤneutral.
height :ㅤ171 cm.
eyes :ㅤblue.
hair :ㅤblue.
languages :ㅤenglish/japanese.
etnicity :ㅤjapanese-american.
persona affinity :ㅤall.
arcana :ㅤthe tower, the fool/wild card.
"I'm just doing my job. Really, if you think its personal, it isn't. In this moment, I'm simply doing my job.""... My name is Reimi Fukuchi. Although I've been forced to be part of this experiment the Prime Minister has created, don't think that I'm not gonna be begrudging about it. If you think that I should open up and we should hold hands, sing songs together and be nice to one another just because we work together, you're sorely mistaken. I only have one goal in life, and nothing that you can do will ever make me change that.""Atsuyoshi Fumetsugawa... Fumetsugawa!! Do you hear me! I will be the one who will remove your arrogant and prideful head from your shoulders! There won't be a inch of your body left, after its been charred to pieces, and its soul erased from this world! But screaming at you won't get anything done... Let's just finish this.""... I used to think that my life would be over after Atsuyoshi fell at my hands. But now, I think there's a reason to continue persevering. If these powers were given to me to strike down those just like him, then I'll simply keep fighting until I find the source of all evil within this world. Mark my words and understand them: Anyone who threatens this world shall be purged.""... I don't like talking. Sorry. If you've come to waste my time, then you've ultimately failed the initial test."
likes |
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Exercise, Reading, model gun collecting, plushes, Saunas, Fresh Water, Working with Children |
XVI. Tower Arcana.

The Tower is portrayed as a tower stricken by lightning, from which two small figures fall down; a straight Tower of Babel allegory about pride preceding the fall. The Tower Arcana is commonly associated to overly arrogant, prejudiced and authoritarian organizations, which walk to their own ironic demise. Furthermore, it is also more generically used as an omen of doom and disaster. It can be seen as the worst card of the deck, as it rarely has a positive meaning.
0. Fool Arcana / The Wild Card.

Within the Arcana lie infinite possibilities (souls). Gods, demons—myths, and legends. For the typical Persona user, only a single possibility inherent to their heart can be accessed. But a Wild Card transcends such limitations. They are privy to its vastness, able to reach in and beckon these powers to their aid. However, the shape of a Wild Card’s soul may still bind them. Specific Personas are better attuned to their soul than others, and those of the latter may prove unwieldy. A select few can negate even this rule: the Fool. Embodying the number ‘0’—their very existence is ontological nothingness—infinity itself. And so, their soul would be attuned to any possibility.
I. COMP: Silver Bullet
The COMP that belongs to Reimi Fukuchi, formerly owned by her late father Junichi Fukuchi. A silver gun that can have its barrel changed to take the shape of a sniper rifle or pistol. Before falling into Reimi’s hands, he was known as the Gunblade because of his unique ability to master firearms as melee and range weapons. Training herself in gunkata like her father, Reimi’s mastery with Silver Bullet spans both ranged and close combat, able to quick draw on any Summoner or human without them retaliating. Because of Black Sabbath, Reimi requires no bullets, and can fire pure elemental blasts and attacks without summoning her Akashics. The original Demons that were in the COMP at Junichi’s passing were Decarabia, Rakshasa, Byakhee and Pazuzu.
II. Black Sabbath

COMP skills used by both Devil Summoners and Akashics made from the essence of Demons. The White Sabbath was a technique created by Atsuyoshi Fumetsugawa specifically for the Four Symbols and Huanglong, although the process can easily be replicated for other Demons. By transferring the abilities of the Demon into a weapon of choice, Black Sabbath enables COMPs to replicate a Demon’s powers without directly summoning them.
III. Rahu and Ketu
Two silver daggers wielded by Reimi Fukuchi, in any case that Silver Bullet gets lost. A self-made defense technique used with forward grip and reverse grip, aimed to defend both back and front. They are made from the bodies of unspecified Demons, capable of cutting through both Demons and Akashics with greater potency.
IV. Svarbhānu
By connecting the forms of Rahu and Ketu together, Reimi created a blade that is double-ended, allowing her to wield it like a short sword or staff. They function the same as Rahu and Ketu together, only with one additional feature: Svarbhānu resonates with Reimi Fukuchi’s own sense of hatred, gaining a greater and bigger blade the stronger her anger and wrath towards something is. If she was fighting a truly detestable foe, the blade would be able to reach its target, no matter how far they were.
V. Magatama

Magatama are mystical beads suffused with elemental magic and represent their respective element through distinct colors. The wielder harnesses their potency by assimilating it within their soul and unleashes the spell it embodies. Remarkably, since the magical power of the Magatama has already been actualized, no tithe is demanded from the user's soul to manifest the spells held inside. Reimi can place any elemental Magatama within her COMP, and shoot it at either a close or far range at an enemy.
VI. Willpower
Mankind carries within them boundless potential. By willpower alone, those who have tapped into their metaphysical powers may evolve in strength when facing death or even if a foe is too great for them in strength. No conventional limit exists to this evolution, as even ontological gaps in power can be crossed by a mere increase in resolve. Be it a day or amid battle, a soul can flourish at a moment’s notice. Moreover, amplified strength is not the sole benefit of a human’s determined soul. Two other known products of the human soul are the capability to regenerate and adapt to supernatural abilities. Should the soul in question carry enough resolve, healing wounds—no matter how abstract—can be instantly regenerated in a plume of azure flame.
VII. Shivashakti
Also known as Transcendentalism or Shakti, for short. When an Akashic reaches a form of elation that synchronizes with both heart and soul, body and emotions, the idea of “Shivashakti”, can be realized. In most cases however, most Akashic users can feel the advent of this elation such as when going through intense combat. Other times, it can simply come naturally, and Akashics that are able to grasp their synchronization fully, are able to use it at will without restriction. Although, for all known users of Shakti, none have been able to reach this state. For everyone except Reimi Fukuchi, the form of Shakti comes in the form of their original Akasha, while she is able to use a combination of several Demons and her Akasha to create unique spells.
VIII. The Tower: Inquisitor’s Wrath
The usage of Reimi’s mask, putting her in a state of absolute annihilation and slaughter, invoking the power of the Tower Arcana. Inquisitor’s Wrath grants her the unique ability to use telekinesis without truly summoning her Akasha, capable of moving objects, people, and harming them by crushing with relative ease; And that's to name only a few of its uses. At a later point, she is able to enter this state without the usage of a mask, granting her the ability to close the power and skill gap against any opponent she fights.
IX. The Preserver.
The signature trait of Reimi Fukuchi, that which is born from a most hateful and vile place within humanity. In Hindu Mythology, the Rakshasa’s are depicted as malevolent, outright hateful creatures. Brahma in a form composed of foulness, produced the concept of hunger, and placed darkness within it. The beasts yearned for the thirst of the cosmic waters, yelling “Oh, preserve us!”, and were called Rakshasa as a result. For Reimi Fukuchi, she represents the duality between both good and evil, order and chaos, stability and annihilation; the Preserver is someone who follows their own path, a path where only she can truly decide her fate. No power can stop the Preserver from attaining her destiny, by being set upon a path, she will fulfill its outcome, regardless of what tries to stop her. Those who follow the path of Preservation (Rakshasa) are also those who actively set forth to keep the balance of the world, and their actions ultimately prevent the complete collapse of society. It is impossible for her path to be altered, and those who attempt to do so shall have their machinations turned against them.
"take your shot."
25XX.
That’s right, I remember. How could I be so foolish?When I had faith in trust, there was one thing about me that always preserved my faith in humanity. It was the fact that humans are capable of good and bad things alike. Neither of which are truly able to overtake a human’s mind until they fully commit to an action.The life that I lead is one where deceit, hatred, killing, slaughter and war exist. So why could I put my faith in these humans? Why did I put my faith in this world?How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I? How could I?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?HowcouldI?I gave everyone my best chance.Yet they chose to devour me.I gave them the benefit of the doubt.Yet they chose to devour me.A bitch eat bitch world.Humanity is a step away from demonkind. Because all we can do is devour and trample over one another. To follow the path of an asura, we ensure that violence is all we know. Peace for itself, is another example of violence. You can only achieve true peace through the suffering and trampling of another man’s dream.Everyone lives for themselves. Everyone lives for their own slice of pie. I hate that. In order to accomplish your own dream, you kill someone else’s. Why was it me that was condemned? Why is it me that has to work hard? Why is it me that has to endure this pain?Why? Why? Why? Why? Why? Why? Why? Why? Why? Why? Why? Why?This thing inside of me doesn’t want me to die. My inner voice is telling me not to die. The Demons I have... do not want me to die. Why am I chosen? Was that old man right? Am I destined to defeat the man who ruined everything for me?Is this power that I’ve been given, telling me to fight?I’ve given up on understanding. My brain doesn’t have the ability to compute these thoughts. These thoughts are irrelevant to what my goal is. I want to kill that man.I’ll kill that man -.I’ll fight. I won’t give up. I’ll stop thinking and complaining. That old me is done complaining.Back to reality.Her body slowly rose from its mangled state, reaching out to snap her shoulder back into place, despite it being bloody and broken. In a burning room, on the highest floor of the building, Reimi Fukuchi looked at the “patron” that backstabbed her in the back.“Alright. I understand. If this power wants me to use it, then I’ll gladly abuse it.”Her eyes shone a bright blue, looking at the patron and his guards. The night shone above them, a new moon with the sky illuminated by various other skyscrapers. Why would the moon bear witness to the slaughter?One of the guards muttered to their boss. “What the hell is she saying? Is she okay?” The group of them muttered, aiming both melee weapons and firearms at her. Although they were casual about it. Her body was more than broken in numerous vital places. She didn’t have her COMP, it was tossed to the side.“I’m sure all of you understand, right?” Her voice was low and guttural, it didn’t wish to be heard. Eyes looked up at the other, feral, yet composed. It was no better than a demon’s hateful and malignant glare, aiming to devour everything in sight.Blue flame rose from her body. It did not burn, yet it held a wild disposition to it. Reimi could feel it, but no one else could perceive it. All she saw was from the static that displayed in both mind’s eye and vision, a hand extended to her. “That all of you will have to pay for your sins. Isn’t that right, Queen Mab?”As she stood upright, the bodyguards looked around. Who the hell was she speaking to? It didn’t make any sense, especially since she was unarmed. But one of them, bold enough to leave the pack of twelve and properly strike her down, walked over to her. “I don’t think you understand here, Fukuchi,”Spoke the male whose voice was both lackadaisical, and filled with extravagance. He sounded as lazy as they came, he didn’t take the death of other people’s lives as seriously as anyone else. “You’re outnumbered, and it seems like you failed to understand when to give it up. ‘Pay for our sins’? Are you serious? You don’t seriously think that-.”He never got to finish his sentence. The sickening twist of flesh and bone as his head was wrenched from his shoulders, an entity that arose from the soul of Reimi Fukuchi stood by as she looked at the body, slowly crumpling to the darkened floor, blood pooled at her feet as the head came crashing down with.“That’s one. There are eleven of you left.”Across the world, Devil Summoners in both Yatagarasu and the Phantom Society fought in the underdepths of the world to claim totality over one another. Many who worked at these groups did not live often to their thirties, much less to their mid twenties. However, the few of those that were able to and beyond, were able to create families of their own and disappear from the underground.The Fukuchi family was one such case. A group of Summoners from the Phantom Society who had abandoned the cause after the destruction of a base in Okinawa, walked away from the Society and lived in hiding. Even going as far as to change their faces and leave Japan, they moved to New York in order to properly settle down.Although they worked on the side of darkness, the Fukuchi family had no stakes or any sort of weight within the Society. Junichi “Jun” Fukuchi, was a man who rose through the ranks of society through pure skill alone. At one point, he was known bravely as the “Gunblade”, for how well he mastered using firearms as both melee and range weapons.However, as he rose through the ranks, the more he learned about the Society’s wicked ways. He could not contend and deal with the forces that he sold his soul to, even as more information was given and delivered to. As a result, Junichi Fukuchi and his wife, alongside both brother and sister in law, disappeared from the space entirely.Junichi was a man who believed in doing the right thing, and as a soldier, even as he fought against the symbol of “good”, attempted to be a leading figure amongst his coworkers. Change does not come easily however, and was his main reason for descension. He fled to New York, a major Yatagarasu stronghold within the world. Although he would never be entirely safe, as there was always the chance the Society would come looking for them, he vowed to protect his family first and foremost.He changed his name, his face, even gave information to Yatagarasu that would inevitably give them the upper hand in the fight against the Phantom Society. He was not a bad man by any stretch of the word, but he had known he committed actions that were reprehensible.Yatagarasu, however, took him into protection. The information that he knew was kept with him. He held documents upon documents of forbidden scientific research that would spell the end of humanity if anyone got ahold of it. So, Yatagarasu decided that Junichi should keep his information to himself, and take it to the grave if necessary.Time passed, and so did changes in his life. His wife bore him a child, and her name was Reimi Fukuchi.Reimi Fukuchi knew nothing about her father and mother’s past. There were times where he alluded to it, but as a child, she was never aware of his bloodied backstory. As a parent, he pursued the path of excluding violence from Reimi’s life. He did not wish to see her follow the same mistakes that he did. But, in case that such a fate would ever happen,He would ensure that she would be well armed for the future. His COMP, hung upon the wall of their humble apartment, was always seen as a symbol of the house. To Reimi, it represented the unity that brought her family together, and to her father, it represented the promise that those who had fought with him for years on end would watch over his homestead.Reimi grew up an innocent, but upbeat child. She was outgoing and inquisitive. Her mind was bright and filled with a desire to learn about it. Although she never knew the truth of her family’s origins, she always told her father that she wished to return to his home. Not that she would get a response beyond the phrasing of “One day. But it won’t be today!” or “Perhaps at another time. When you grow older, we will return to my home”. Thus, she wondered about Japan. She loved history, and furthermore, read about the history of the nation she originated from in heritage.It was a place that was enriched in culture, even as society continued to fall into decadence. It was a place that was retroactively different from her skyscrapers of steel, the starless sky. Perhaps it was fate that the world suddenly changed before her. Or was it misfortune that Junichi’s luck spontaneously ran out before his very eyes?All he yearned for was peace, to break the cycle that had shackled both his family and relatives. But he would have expected that his former associates at the Society would come looking for him. That they would expect penance from him. He would not give up his life easily, but he would die knowing that he defended both his family and the daughter he loved the most. However,This was not the case.It was raining on a Spring day, the day in which Reimi Fukuchi came home from visiting her uncle and aunt. They lived across the way, close enough where the girl could walk from place to place without issue. On the night in which Reimi Fukuchi returned home, she witnessed the murder of both her mother and father. The sight of her father losing in a supernatural combat that he had never shown her before.The golden warrior, a man who stood over the crumbled body of Reimi’s father, outside of the courtyard complex, he was nearly eight feet in height. With a spear that glowed with a silver tint, and a crow that served at his side, that horrific murderer was ingrained into Reimi’s sight for the rest of her life. The murderer, whose face had remained obscured, stood next to the warrior.His hair was white, flowing as if filled with divine purpose, and he wore a black suit. All that Reimi could hear as he held his back towards him were the words of a man who did this with preemptive intent to kill. He didn’t care if there were witnesses, after all, he had come to accomplish what his goal was, and anyone who opposed that goal was to be dealt with anyway.“And now, Odin... We have a way.” That man held documents within his hand, clutching them with one hand with his other within a pocket. The white haired assailant turned to leave, only to look at the blue haired girl behind him. His gaze met hers, and the eyes of a white tiger, gold and filled with divine purpose, locked eyes with the girl. Odin, the large behemoth of a man, raised his spear, but the assailant raised his hand.“There is no need to kill a child. Savagery has no place upon my hands.” The man approached the young woman, and bent down to look her right in the eye. Fear had clouded her own thoughts and sight, but the man had spoken as if he had done nothing wrong. Like he was used to taking lives, and this was truly the natural order of things. “Your father was a horrible man. Despite trying to make amends for what he did, he cost me everything, a long time ago. So, for recompensation for his crimes, he needed to pay for his life. Not to mention... The documents I was able to recover. But don’t worry.Everything I do is for the sake of this world, and for the sake of humanity. He held onto something I needed to obtain.”The feeling of apathy was not lost on the child, nor was it lost upon the man himself. He spoke with such detachment of a narrow goal, one could only perceive his actions as something that he understood as “the right path”. Even as Reimi ran past him and the golden warrior, the assailant had put this into consideration long before he even interfered.Reimi, at that age, understood the concept of death. She knew that lives were lost because of numerous different things. From natural causes, to war, to murder, to illness. The fact that her father and mother were subjected to murder by a man whose purpose she couldn't even fathom.. Her grief turned to rage, and her rage turned to bitter, utter hatred. The emotions that swelled up consumed the child; and as she grasped the weapon that was in the hands of her late father, she held it up and trembled before the other. Although she had the desire to cause harm, the feeling that took over her body could only be described as one thing: Fear. She didn’t want to take another person’s life, but the grief and confusion that consumed her small body overwhelmed the senses completely.She feared the assailant.She hated him.She was angry at him. Yet, the assailant did not mind.“If you feel regret, then come find me. When you are older, you may seek retribution. I am not opposed to seeing you attempt to do so.”He disappeared in a flash. That was Reimi’s first experience with the supernatural, and furthermore, her first experience seeing and witnessing death. She was ten, at the time of seeing her father die, and finding her mother’s impaled corpse. The last time she smiled was when she left her Aunt and Uncle’s house.And the last time she truly felt sadness was when the three of them fled the city together, and went right back to Japan. For one reason or another, Reimi’s relatives knew that they could not stay in New York any longer. The police were heavily associated with Yatagarasu, and if they investigated her remaining relatives, they would have all the evidence to have them extradited back into Japan and put on trial for their crimes.Reimi's relatives took care of her from then on. Even though she was on board with it for other personal purposes, she trained quite frequently and often with her relatives to defend herself. The vicious scene of her parents murder, as well as the words of the assailant had consistently risen up into her mind. They disrupted her from being strong. Strong enough to have revenge, strong enough to have the power to overcome.Why did this weaken her? Why was she consistently weak? Why did these things such as “attachment”, “emotion”, and “burden” drag her down? Even as she continued to train the path as a human, Reimi’s relatives only noted that she peaked at a certain level. She showed zero promise of inheriting anything that her father had in his prime. Was it the fact she set her limits on his image, or the fact that his image was too high for her to reach?She wanted nothing to do with these aspects of her being. She wanted to tear them down. Bury them.Attachments? Meaningless. Why would she have to be attached to anything to achieve a singular goal?
Emotion? Futile. Someone filled with emotion would be unable to commit to their final act. Even if she committed murder to satisfy her revenge, it would come to haunt her later.
Burdens? No, she wanted to be free. She wanted to grasp the potential and embody it with her entire being. Even if it meant extinguishing her life in exchange for her goals.
Despite everything, even when growing, her potential only peaked. Even going to schools around the country, excelling physically and academically as a student, Reimi persisted that she would never be any stronger than what she was. She wanted to be stronger now, rather than later. The chance for her strength would never rise again, unless taken action. So she buried everything.Reimi kept the facade to everyone around her that she was fine and outstanding with her life, but now, on her fifteenth birthday, she decided to change. She buried her emotions, her attachments, her own desires. Although they had begun to descend into the depths of her soul since she was younger, Reimi Fukuchi cut herself away from all things that made her “emotional” or “attached” and leaned into the path of self-annihilation. From now on, all she heard, perceived and understood was static in her mind. To keep away from the world and become free of its shackles.Anything that did not have to do with her own vengeance, she cut away completely and became apathetic to most things. Most aspects of life were a “whatever” or “It’s irrelevant” in terms of how she viewed them. Even her aunt and uncle, who were training her to return to the Phantom Society in order to find the source of her father’s killer, worried that she was taking revenge too far. That the darkness of her heart was totally eclipsing every rationale that existed within her decision making. For the most part, for better or worse, they were right.That was, until she formally got involved with the Society.For many younger children who were raised by numerous orphanages across the country, Reimi acted as a role model for those without families of their own. She found herself more affiliated with those who had been abandoned by their parents, rather than those she would call allies. For one reason or another, she loved teaching, playing and listening to the innocence of the children.The children who had a choice to leave and walk away from their own circumstance, to be able to change their consequences in life. Reimi looked at them with joy in her eyes for the first time, probably since her parents had passed. Even as she trained, she worked at a Phantom Society owned orphanage within Tokyo, and bonded with the children for many years. From sixteen onwards to nineteen years of age, Reimi Fukuchi got to know every child that lived in that orphanage, and she even convinced many who grew up in that time period to pursue normal lives.She believed that those who were faint of heart and knew nothing of war, should be able to live lives without it. Reimi knew too much of violence and war, being able to go on missions for the Society when she graduated. She abandoned everything academically in order to pursue the likes of her revenge; something that the Society gave her in exchange for the safety of both aunt and uncle. She was loyal and dedicated to the Phantom Society, and nothing would phase her in the pursuit of her ultimate goal.Or at least, she thought.“It seems we have an intriguing guest with an even more fascinating destiny.My name is Igor; I am delighted to make your acquaintance. This place exists between dream and reality, mind and matter... This room is only for those who are bound by a contract may enter. It seems that your destiny is one that has begun stifled with turmoil and inner conflict. You have been robbed of your peace, now fostering a storm that always pursues the immediate future. In the coming days, you will have to make a choice.In order to pursue that which you have dedicated your life to, that contract will have to be signed. Otherwise, everything you yearn for will be lost. As it is with all who come here, my duty is to ensure that never happens. Of course, upon making a contract, me and my assistant will be waiting here for you to return.Now, it is time to return to the realm of the living. I hope to see you again.”A club, coated in blue. Everything, from the rugs, the chairs... even the stages themselves had some sort of blue tint around them. The only thing that wasn’t blue was the ceiling, and she could not see it, nor could she understand what was above her. It was a place that held mass, but expanded upwards into darkness. Not to mention the music, a choir built of a single woman harmonically sounded throughout.Reimi Fukuchi dreamed of a world where all the noises drowned out around her. That there was a place where she could be isolated and alone in her own thoughts, where the music would drown out every inconvenience that she would have to bear. But she heard that man - if he was a man’s - voice, clearly. No matter how hard she tried to suppress his voice, she heard it as clear as daylight.He called himself Igor. A man with spindly legs and a smaller body frame, with a nose as long as his speech. Although he sat across from her in the main room, it felt like he was distant from her, despite being a table’s length. Then, there was that weird assistant... Reimi saw his white hair and golden eyes. Although he seemed attentive and loyal, she found his loyalty to be almost similar to her own in regards to the society.The rest of which didn’t make sense. Her ‘destiny’? A ‘contract’? What did all of that mean, and why did it pertain to her? These people, whatever they were, they felt real, had no idea what they were talking to. Reimi had no destiny outside of exacting her revenge. For her, that revenge was something that couldn’t be broken. After that... well.For her, Reimi Fukuchi saw no purpose in living post accomplishment. But her desire wouldn’t let her perish before. If she got hurt, she would move on despite that. If she broke something, she would tough the pain out and fight regardless. If there was lingering regret, if there was any sort of resentment towards her actions, she would push it all out.Reimi Fukuchi saw herself as an immutable sword of hate and self-righteousness. That she needed to be stronger than any Devil Summoner to get her revenge. Her parents’ killer was somewhere in the country. All she needed to do was find him. She even used her father’s former weapon, the Silver Bullet, and bonded with the Demons that he had left within. Their loyalty was to her, and although it took time for her to gain their respect,Reimi was qualified to assassinate both regular humans, and Devil Summoners. Many would call her a Dark Summoner; a Devil Summoner who has abandoned the secrecy of Devil Summoning to target humans with their powers. She fit the bill considerably, but names did not matter to her. To her clients though, they saw her ferocity at such a young age, they felt as if they wished to test her.Time and time again, many people died either by the bullet or by hand. Each one was a clue that led Reimi further and further towards her revenge. But the Phantom Society did not truly care for her goals. In fact, she was as expendable as all the other young adults that walked into their fold. As a result, they picked a client that had sold their soul to their organization; one who was willing to do anything to cut all ties to them.That would be the perfect test.On a mission that was exacted like all the others, a famous businessman who got involved with Devil Summoners hired her specifically. He was aware of her connections, and the bonds that she had built with those whom she loved and cherished. Reimi did not care who he was, nor at the time, did she remember his face. However, the job would always remain the same, imprinted onto her subconscious even if she wished to forget, even now.The businessman had a son; one of which he wished to get rid of in order to prevent any sort of ties or connections to return to him. He was a boy that Reimi had gotten to know very closely, as unknowingly, Reimi knew that this child specifically had been abandoned due to his mother dying once his father left them both. He wanted not just his son completely eradicated, but every child, every person who worked at that orphanage, gone.It was unlike the Society to really punish children. Except for the few that were targets for the most heinous of members, there was no place for harming children who had a choice to live normal lives. Nor was there a place for harming civilians that weren’t even aware they were taking care of children who would join an underground society.The man that stood before Reimi Fukuchi was vile, downright and utterly so. Her mind struggled to weigh the options, as if she refused, the Society most likely would turn against her deal and no longer protect her remaining loved ones. But she had never harmed the innocent before. As hellbent on revenge as she was, it was the strong’s duty to protect the weak, and make sure that they’re able to reach that same level of power.But on that same night, that orphanage burned to the ground. Many news outlets said that a gas leak had caused an explosion that left no trace or remains of what was there, but Reimi knew the truth. Before she burned the place down, she sent Demons in to do the light work. It was simplistic and easy, but one she felt the most detached with.She felt detached from everything, she felt detached from the most simple things. Why would life give her a chance to heal and bond, before stripping it all away from her? What point was getting attached to those just like her, only for the world to curse and spit upon her very existence?Why was she crying? Why did she scream? No one could hear her scream that night, but her voice cried out with such anguish and wrath that it overwhelmed everything else. Every face of the slaughtered she remembered. They haunted her, they tormented her.Her consciousness buried it into the subconscious. It simply did not exist. And after an hour of consistent screaming, it stopped. What remained from the smoldering flame of friendship, harmony and kindness, was the burning desire to pay back those who had perished with the hand of death, coming to crush and devour them whole.By the time she had returned to her employer, she was a completely different person. Her strength was palpable, able to be felt in the room like a raging spirit. But under everything, her employer feared that she would come after him too, since she realized and recognized the truth. He summoned Devil Summoners, above the cut members from every part of the country to protect him. No matter how much she fought, she could not get to her target. Her Demons alone were not strong enough.The last attack she took sent her flying into rubble... Present day reality set in. Reimi Fukuchi found herself cursing the world and herself, blaming it on her weakness. Blaming it on her own trust in humanity. Was it her trust in humanity as a whole? Was it her trust in Devil Summoners? Was it the trust she placed in the world, so easily ripped away?Her consciousness faded, but no matter how far she drifted into the sea of souls, something prevented her from sinking into the abyss. In the depths, a blue butterfly reached out and touched her soul’s finger, as if to bring her back to the surface of the living. It morphed, forming the words on a computer screen that said:‘Henceforth from today, you will be able to reclaim your life, and change your circumstances. The consequences of such will lead you to a realization to where your bonds with others shall lead you to your victory, and prevent your avoidable fate. Here, this contract states that everything you commit to, shall be to avoid your current fate to self destruction. If you do not accept this contract within .01 seconds,You will die.’Everyone has a dream. In order to achieve that dream, you have to kill someone else’s. Why did it have to be hers? Why did she have to be the one that was condemned? She hated the very notion of that. Why did the strong merely serve to trample the weak? Why do they seek to do everything in that manner? Was it because it was easy? Because it was simple enough to do?Reimi Fukuchi hated that with her very being. She hated the fact she was used as a tool, used as a device for someone else’s gain. Manipulated and discarded, treated as an aftereffect for someone else’s game.‘This thing inside of me doesn’t want me to die. My inner voice is telling me not to die.’ She could feel her own soul fighting to breathe air once again. She yearned to be free, she yearned to smile. She yearned to break free from her nihilistic shell.‘The Demons I have... do not want me to die.’ Even if her COMP had been laid out some feet away from her, she could tell that they had clamored within her own being. That they were a part of her, part of not only her legacy, but her father’s legacy. If she were to be gone, then they too would disappear. They were not just fodder to be expended. They were partners who also wished to grow in strength.‘Why am I chosen? Was that old man right? Am I destined to defeat the man who ruined everything for me? Is this power that I’ve been given, telling me to fight? I’ve given up on understanding. My brain doesn’t have the ability to compute these thoughts. These thoughts are irrelevant to what my goal is. I want to kill that man. I’ll kill that man -. I’ll fight. I won’t give up. I’ll stop thinking and complaining. That old me is done complaining.Back to reality.’Time seemed to last for an eternity, and her hand reached to agree with the contract. Her eyes sprang open, and slowly, her body began to rise.She had finally reached the present.The entity that had so easily cut the head off of the man before Reimi was floating behind her. It was unlike any other Demon that the man had seen, and its figure was foreign and incomparable to any Demon that they had encountered. The name “Queen Mab” was one many knew as a Demon with a completely different face and appearance than the one that had shown its face before. The Devil Summoners knew what this was, but none dared to speak out about it. For fear had soon dawned upon the soldiers that remained, and the former client, so obsessed with his own death, spoke up in ignorance.“Don’t just stand there! Get her! Aren’t you the best of the best?”Reimi Fukuchi didn’t hear any of it. In fact, she was completely ignorant of people’s fear of what she had awakened.‘I am thou, and thou art I... I have heard your voice of revenge. As such, be free from your despair. Be free of your anger. You will never have to suffer alone. You feel nothing for evil, but you still wish to foster in good and protect the virtuous. You are the one who lives in the dark, but fights for the light. You cannot call yourself justice, but a blind force of belligerent wrath that destroys all who wish to halt your strength. Ascertain my strength and your allies, and break from the shackles of darkness so you might hope to embrace the light!’Queen Mab gave her strength. Not only that, but she felt the power of the Demons who had fought alongside her within her soul. Her body in her own thoughts, had become a COMP to host Demons of their own.Demons were summoned from the side of her opposers, but that meant little to Reimi. Her instincts took in, and all she did was charge forward; an invisible blur. Electricity crackled from the Seelie and Reimi’s own hands, shooting bolts of lightning out to annihilate all of her foes systematically. She worked in tandem with her summoned being, having such physical power that she was able to punch through Summoners as if they were mere paper. Not once did she strike any of the Demons summoned willingly, but if they attacked, they were eradicated with a simple punch or lightning bolt.Those who had their COMPs broken and set free, did not flee the scene. No, they had kneeled before the carnage, watching the Asura destroy her opposers in a whirlwind of destruction. They did not only admire her slaughter, but they were in awe of it. Reimi had hated their captors with her entire being. The immutable hate that burned upon her sheer desire of revenge, brought all of her enemies down to zero, aside from her darling “patron”.
“Wait, Fukuchi, wait! We can fix this! We can- I’ll give you triple of everything! I’ll give you anything that you want!” He crawled away in an attempt to hide, but the rooftop exposed him, and the flames that smoldered gave away his presence. Reimi slowly walked to him, like a villain in a horror movie. Her face showed no emotion, but her eyes showed total and complete wrath towards him. “You want the money? You want information?! I know high ranking Phantom Society members! You can-.”“Children all over the world have died because of your actions. I remember all of their faces fondly. Their happiness, their joys. Their goals and ambitions. For a while, I convinced myself that I was able to change their thought process to avoid our fates. Why do we as sinners force ourselves on the innocent and kind? Only to create more sinners who profusely fill the world with our tainted blood?” Her stoic face turned to sorrow, regret. Although her eyes, now glowing a heretical bright blue filled with that viscous hatred, turned to look at the ground.“That’s not the point! Fukuchi-.”“Aster wanted to be a painter. He showed me the most beautiful of paintings. He wanted to unite people of all nations with his art. Oni trampled him with a single foot.”“You-!”“Jasmine told me she wanted to be a florist. The orphanage garden was something she was in charge for this week. She loved tending to the garden, and made sure that everyone played their part. I saw her be mauled by Anzu’s claws.”“You’re not-!”“I saw three brothers, Akashika, Nagisa and Tetsuaki get impaled by Naga Raja all at once. Akashika desperately wanted to be a police officer. He wanted to discover the disappearance of his parents. Nagisa wanted to open a restaurant; he was an excellent cook that helped every day with the meals. And Tetsuaki... He wanted to be a teacher. He never let anyone slip about their homeschooled education.”Her former client went silent, and Reimi took another step forward. “I remember all forty of their faces. I’ve listed five of them. I’ve cut off forty different lives, and that’s not counting the people who were slaughtered just to remain silent. Innocent people lost... Ah... Hahahahaha...” The laughter of the Asura filled the night sky, looking at the moonless night. Why would the moon bear witness upon such slaughter?“Your son, Tao Blakeley... Your son Tao wanted to be loved. He was the oldest out of all the children, and he remembers you and the rest of your filth. He wanted someone to love him. He hid during all the carnage, but I found him. I looked him in the eyes, filled with confusion and fear. He must’ve thought I had come to save him. He was a beacon of joy. There wasn’t a single kid or adult that hated him. He wanted to be loved, and he found a family within that orphanage.I held my gun up against his head, and watched his head explode. He was the last one.” Reimi wasn’t paying attention, nor was she looking at the man, but just then, he pulled a gun and shot it immediately at the Asura. It was futile. Before the bullet even found itself before Reimi, it was cut down by her mysterious envoy behind her. All hope that he had, if he possessed any on his face, drained immediately when he saw those glowing blue eyes find themselves back upon him. All he could see was those eyes; the rest of her face was a pure, fear invoking shadow of pure black.“That’s three times. You tried to kill me three times.” A finger was pointed at her employer, and he backed up all the way to the edge of the building. “Do you truly believe you deserve mercy? Do people like you truly deserve mercy?”“Enough of this! Do you know who I am?” The wrath of the common man surged up like a wellspring. He had no abilities. He was just a random CEO of a random company, who took a deal with the Devil. Who was he to determine his fate? “You will never escape Japan alive if you do this! Do you understand?!”Why did he assume she was trying to leave? An army would not stop her advance towards her destiny.“You will pay for this!”A bolt of lightning popped his body like a balloon, leaving only ash and the smell of burnt flesh, mixing in with the other burning corpses around her. Reimi Fukuchi just killed a man so powerful, he could have her entire family eradicated at the behest of a breath.But none of that mattered to her.For a few seconds, Reimi Fukuchi felt a sense of relief and peace. But she was not alone. There were Demons behind her that lingered like roaming spirits.Fuu-Ki. Kin-Ki. Sui-Ki. Kumbhanda. Principality. Tam Lin. Leftovers from those weak Summoners.Those were the ones that remained. The mysterious envoy behind her as well as the bright light of her eyes faded, and Reimi walked forward to those who kneeled to her. The Demons did not raise their heads, but she only beckoned them with a single word. As if she knew what to do since birth. This felt natural.This felt right.“Come.”A display of light from each one, soon turning into small bullets that rushed to her body and disappeared within her. They were part of her. They saw her strength, and knew their place. They too, wished to be stronger, and become greater than what they were. And with Reimi guiding them, they would become stronger than what they were now.They had become her servants; now underneath the warden of the power of infinite possibilities.“.. Perfect.”And atop that rooftop, Reimi Fukuchi fell unconscious.In the following hours, Reimi Fukuchi was placed under arrest by Secretary General Hiraku Kitagawa, by the orders of Prime Minister Masahiko Ametsuchi. However, despite her being transported, she was first treated for all of the wounds she possessed, and placed in a cell with a singular bed.She hadn’t woken up as of yet, so nothing that happened was aware of her as of this moment. But her mind, active and buzzing, knew that something was wrong. But her body would not move. As if given up all the willpower for weeks on end, she fell into a coma that would last for who knows how long.The Asura, the Rakshasa known as Reimi Fukuchi’s journey, hadn't started. Her body knew this as a fact, which is why it needed time to recover and accept the purpose it was given. Her mind as well, needed acclimation to this revelation and path.The Fool represents infinite possibilities, as those who tap into it are to experience vastness that none of their peers are able to replicate. As she embodies the number ‘0’, her existence is akin to nothingness, infinity. As such, with infinite possibilities that lay out in the future of the world, she can grasp upon any destiny, and make it her own.This was merely just the beginning.
QUEEN MAB: FOOL
SPEED DEMON: TOWER
TAM LIN: FAITH
ONI: STRENGTH
FUU-KI: STAR
KIN-KI: CHARIOT
SUI-KI: MOON
ANZU: HIEROPHANT
NAGA RAJA: TEMPERANCE
UNKNOWN: ???
KUMBHANDA: HERMIT
PRINCIPALITY: JUSTICE
UNKNOWN: ???
BARONG: EMPEROR
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
DECARABIA: FOOL
RAKSHASA: STRENGTH
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
BYAKHEE: DEVIL
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
PAZUZU: HIEROPHANT
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???
UNKNOWN: ???

QUEEN MAB. "A queen appearing in Celtic mythology. She is the queen of Connacht in Ireland. Her name means "she who intoxicates." She is considered a goddess of the harvest and of rulership, owing to her many marriages with Irish kings. Queen Mab tried to seduce the Irish hero Cu Chulainn using her own daughter, but failed. In the end, enraged by the enormous losses he inflicted on the army of Connacht, she manipulated him into breaking his geis (taboo), weakening him, and then had him killed by her magicians. Mab's death is recorded in 11th-century documents. She is held to have been killed by a piece of hard cheese flung from a sling. Mab is also known as queen of the fairies, and is identified with the fairy queen Titania."
skills | |
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Heaven’s Bow | physical. Converges light from countless stars across the cosmos into the moon, turning the celestial body into a glistening sphere that outshines entire galaxies. Upon issuing the command to fire, a stream of light pierces the heavens and heads towards any number of foes, eviscerating any found in this arrow's path. |
Maziodyne | elec. Arcs of lightning rip through the sky, turning the air to static and strikes all foes, leaving nothing behind. |
THE WORLD of Promise and Vanity | passive. Reimi’s own promises and vain revenge is crystalized into her own personal ideology and mental status. Unaffected by blights, unable to feel pain, blocking out all other mental blocks that might disrupt her during combat such as hunger, bodily inhibitions and emotional values. Her mind itself slows itself down actively in order to intercept attacks that shall either always strike, or never miss, while being hyper focused on intercepting said attacks. When using Queen Mab specifically, THE WORLD of Promise and Vanity grants immeasurable strength to all attacks dealt to Atsuyoshi Fumetsugawa and any associated with him. |
Riot Gun | physical. The electrons within space are turned into bolts of lightning, magnifying their power as an unquantifiable amount of them come crashing upon all enemies in an omnidirectional circle to leave no trace left behind. |
Myriad Arrows | physical. There exist nigh-countless stars, thus so does the caster’s arsenal. Shape them into arrows and rain them down upon all challengers. |
Thunder Gods | elec. The thunderbolt of Zeus. The battle cry of Thor. The pained screams of Ouranos. This attack channels the archetypal image of the lightning strike that underlies all myths. |
Freidyne | nuclear. A devastating spell that unleashes irradiated annihilation from a nuclear reaction that transcends human understanding, burning up everything in its vicinity. |
Tentarafoo | ailment. A high pitched noise is erupted from the user as sound it emits, confusion invades the minds of all who hear it. The world becomes reversed; friend becomes foe, foe becomes friend as their minds are scattered in the storm. |
Makarakarn | support. Erect an invisible spatial barrier that reflects all magical attacks, even ones meant to kill space, sans almighty. |
Dekunda | support. Reverts an allies’ negative flow of energy, reverting it back to its natural state. |
Power Charge | support. The user strengthens their resolve, resulting in unfathomable strength. The next attack they use will be more potent. |
Makara Break | support. Erases spatial barriers, even those that can deflect magical attacks. |
Phys Block | support. Armors the caster in spatial defenses that temporarily nullifies damage received by physical-based attacks, as well as negates any inherent weakness to them. |
Elec Block | support. Armors the caster in spatial defenses that temporarily nullifies damage received by electric-based attacks, as well as negates any inherent weakness to them. |
Drain Nuke | passive. A passive spell that turns nuclear spells, be it from friend or foe, into restoration. |
Pierce Elec | passive. An eerie red light envelops your attacks, granting them authority to pass right through electric-based defenses as if they were air. |
Amrita Shower | healing. Bestowing upon all allies with an immortal, unbreakable soul, Amrita Shower cleanses all allies of any blights they bear. |

SPEED DEMON. "A demon that seeks the thrill of speed regardless of where he goes. Many say that they are the embodiment of ecstasy, seeking greater heights through intense racing."
skills | |
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Mafreidyne | nuclear. A devastating spell that unleashes irradiated annihilation from a nuclear reaction that transcends human understanding, burning up everything in its vicinity. |
Agidyne | fire. The caster releases a sea of conflagrations from the depths of Hell, consuming the opponent; Such potency leaves nothing but bones behind. |
Hell Spin | physical. A wave of toxic exhaust comes out from the user’s tires, gas being made physical as it invades the target’s body and exploding them from the inside out. |
Aeon Rain | physical/ice. Time made physical, the eternal cycle of recurrence flows into the air and falls upon an opponent, transfigured into ice. Those who touch it are lost from the flow of time. |
Nuclear Blast | nuclear. A nuclear explosion the size of a supernova radiates across the battlefield, erasing all who are exposed to the flaming radiation. |
Deathbound | physical. Command the shadows of another dimension to reach out and overwhelm an opponent with countless limbs. |
Vorpal Blade | physical. Through instantaneous strikes, the caster cuts space down, rakes it apart, and splays its gore along a void unseen by man. |
Dekaja | support. Disrupts an enemy's inner flow of energy, reverting it back to its natural state. |
Attack All | passive. The attacks of the user conceptually strike all users, regardless if they didn’t do so prior. |
Pierce Nuclear | passive. An eerie red light envelops your attacks, granting them authority to pass right through nuclear-based defenses as if they were air. |
Drain Fire | passive. A passive spell that turns fire attacks, be it from friend or foe, into restoration. |

TAM LIN. "A faerie knight from Scotland. As a member of the Seelie Court, he is charged with protecting Carterhaugh. He was originally a child from the area, but after his kidnapping by the faeries at age nine, he took up their ways."
skills | |
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Heat Wave | physical. The caster's movements are destruction itself; every strike distributes a white-hot wave through the battlefield. |
Deathbound | physical. Command the shadows of another dimension to reach out and overwhelm an opponent with countless limbs. |
Heaven’s Blade | physical. The sword of God cuts through even the densest of objects, shattering everything under heaven. The slashes continue until there is nothing but ruin remaining underneath God’s Kingdom. |
Mahamaon | light. Divine scriptures swarm the battlefield, its holy tomes shining like a thousand suns. And from their radiant glory, pillars of golden flame surge forth, immolating all in their path and cleansing their souls from this mortal coil. Its potential for eradication knows no bounds, save for those with the mettle to withstand its purifying scourge. |
Kougaon | light. Channels His infallible ruthlessness into a brilliant light that annihilates the existence of any who bears the slightest darkness within their hearts. |
Ziodyne | elec. Arcs of lightning rip through the sky, turning the air to static and strikes all foes, leaving nothing behind. |
Samarecarm | healing. God’s Will is channeled through healing hands, placing one’s soul back into the body and filling it with rejuvenation. The revived target is restored to full strength. |
Phys Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Sharp Student | passive. This user is quick to adapt and learns overtime, avoiding fatal strikes and sustaining heavy damage from them. |
Dodge Phys | passive. The user, with ease, dodges the concept of contact moves with little issue. |

ONI. "An evil monster of Japanese lore known for its hideous visage and brute strength. They plunder and loot villages, massacring the townspeople with their iron clubs. They have a horn on their heads, red skin, and razor-sharp teeth."
skills | |
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Heavy Blow | physical. The user grasps the concept of conflict around them to solidify their strength, the energy within the air greatly intensifying the swing. When striking a critical injury, the user absorbs the bloodshed and uses it to strengthen the next attack. |
Dark Sword | physical. Strike with a blade layered in countless nights that gnaw and tear at the foe's soul, halting its magical outflow in the process. |
Berserker God | physical. Divine fury made physical; become an unstoppable force that splits the earth and crushes enemies underfoot. |
Large Beheading | physical. Consolidating the power of innumerable constellations, the caster’s limbs become massive, sharp, and nigh-unbreakable blades. Each strike is akin to the universe bearing down on a foe; their bodies split in twain and their souls incinerated. |
War Cry | support. Unleash a mighty roar that boosts the strength of allies while decaying all present enemy’s strength and durability. |
Pain Eater | support. A spell that converts the accumulated damage into a boost in durability. |
Tarukaja | support. A strengthening flame that bolsters physical prowess, emboldening with strength. |
Shura Tensei | support. A spell that tithes vitality in exchange for becoming the archetypal reincarnation of war, leaving behind a path of carnage and destruction. |
Sharp Student | passive. This user is quick to adapt and learns overtime, avoiding fatal strikes and sustaining heavy damage from them. |

FUU-KI. "One of the four oni controlled by Fujiwara no Chikata, it sends hurricanes to blow away its enemies. Some say that Fuu-ki is the original ninja."
skills | |
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Chaos Blade | physical. The caster's blade is enveloped in the residual primordial chaos that saturates the cosmos. Anyone who touches its empowered steel is at risk of being driven into a frenzied madness, as the abstract energy warps their mind and soul. |
Javelin Rain | physical. Manipulates the contour of photons into spears that veil the heavens, raining down on all foes, and disrupting their soul in turn, leaving all stricken enemies unable to utilize their magic. |
Dark Sword | physical. Strike with a blade layered in countless nights that gnaw and tear at the foe's soul, halting its magical outflow in the process. |
Mazandyne | wind. Unleashes tumultuous winds that rend opponents in its emerald embrace. |
Deadly Wind | wind. Gales capable of cutting space-time surround an opponent, shredding them and spreading them across creation. |
Wind Dracostrike | wind. Through conceptualizing "wind," the caster summons a primordial tornado without known origin, shaping it into a draconic specter that cuts all to atoms. |
War Cry | support. Unleash a mighty roar that boosts the strength of allies while decaying all present enemy’s strength and durability. |
Tarukaja | support. A strengthening flame that bolsters physical prowess, emboldening with strength. |
Will of Wind | support. Embody the harsh gales; no defense may stop it as the caster and their allies' spirits surges with the impenetrable hurricanes. |
Tetra Break | support. Erases spatial barriers, even those that can deflect physical attacks. |
Wind Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Pierce Wind | passive. An eerie red light envelops your attacks, granting them authority to pass right through wind-based defenses as if they were air. |

KIN-KI. "One of the four oni controlled by Fujiwara no Chikata, its body is so hard that no weapons can penetrate it. It and its comrades fell into hell through holes that can still be found in modern Iga."
skills | |
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Heat Wave | physical. The caster's movements are destruction itself; every strike distributes a white-hot wave through the battlefield. |
Oni-Kagura | physical. Expels ferocity-made-physical upon a foe. It rends sinew and souls asunder, a force beyond reckoning that seeks to reduce all to shattered cadavers. |
Tarunda | support. A bleak flame that rots physical prowess, draining one of strength. |
Heat Riser | support. Pulls from the soul's inner fire to amplify one's physical capabilities in an erupting, multicolored blaze. The user's flesh becomes tougher, attacks grow heavier yet swifter, making the chances of missing almost zero. |
Rakunda | support. A bleak flame that rots physical defenses, draining one of endurance. |
High Counter | passive. Erect a translucent barrier that reflects all physical attacks back. |
Null Phys | passive. A passive spell that bestows immunity to all physical attacks, no matter how intense. |
Phys Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Pierce Phys | passive. An eerie red light envelops your attacks, granting them authority to pass right through physical-based defenses as if they were air. |

SUI-KI. "One of the four oni controlled by Fujiwara no Chikata, it can cause floods at any time. In the Taiheiki, Ki no Tomoo succeeded in expelling the oni by reading a Japanese poem."
skills | |
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Deathbound | physical. Command the shadows of another dimension to reach out and overwhelm an opponent with countless limbs. |
Fatal Sword | physical. The user slashes with a blade, striking fatal positions and grievously injuring an opponent. |
Evil Gaze | dark. A stare that condemns a target, their soul shattering upon staring into the eyes of the user. |
Glacial Blast | ice. The frost of Fimbulvetr blows across the battlefield, encasing all in ice and snuffing their lives out with quick haste. |
Bufudyne | ice. Absolute zero temperatures and ice-wrought constructs answer to the caster's beck and call. |
Ice Dracostrike | ice. Through conceptualizing "ice," the caster summons a primordial blizzard without known origin, shaping it into a draconic specter that freezes them completely. |
Wage War | ailment. A piercing shriek resounds over the field, until all rational thought is overwhelmed by the rage of Mars. |
Dekaja | support. Disrupts an enemy's inner flow of energy, reverting it back to its natural state. |
Tetra Break | support. Erases spatial barriers, even those that can deflect physical attacks. |
Donum Gladi | support. The user bestows upon a target the strength of thousands of heroes, transforming that strength into immutable power for their next physical strike. |
Dodge Fire | passive. The user, with ease, dodges the concept of fire with little issue. |
Pierce Ice | passive. An eerie red light envelops your attacks, granting them authority to pass right through ice-based defenses as if they were air. |
Regenerate 2 | passive. Greatly regenerate damage over the course of a battle. |
Enduring Soul | passive. The power to cheat death itself, evading the afterworld as it fades away by virtue of the user's indomitable fighting spirit. Replenished fully of their life force, their willpower swells around them in a turbulent blue soul-blaze. In turn, this amplifies their strength by many times over. |

ANZU. "An evil deity of Mesopotamian folklore with an eagle's body and lion's head. While the god Enlil purified himself, Anzu stole the Tablet of Destinies from him in an attempt to become the chief god."
skills | |
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Damascus Claw | physical. The fall of many cities and nations are emboldened within the user’s claws, using that concept to tear away body, soul and mind. |
Assault Dive | physical. The user swoops in and pierces the target with such force that their bodies explode and disintegrate upon contact. |
Storm Dracostrike | elec. Through conceptualizing "electricity," the caster summons a primordial storm without known origin, shaping it into a draconic specter that reduces all to ash. |
Maziodyne | elec. Arcs of lightning rip through the sky, turning the air to static and strikes all foes, leaving nothing behind. |
Thunder of Destiny | elec. Demonic tempests swarm the devilish bird and become swarming thunderstorms, lightning striking enemies down the moment they come close to it. |
Bolt Storm | elec. The heavens writhe as lightning strikes, one bolt after another cracking faster than the last, erupting in a whirlwind of energy that vaporizes the target. When faced with multiple foes, the bolt’s dance prolongs, and it chains from one soul to another with erratic movements. |
Mazandyne | wind. Unleashes tumultuous winds that rend opponents in its emerald embrace. |
Dekaja | support. Disrupts an enemy's inner flow of energy, reverting it back to its natural state. |
War Cry | support. Unleash a mighty roar that boosts the strength of allies while decaying all present enemy’s strength and durability. |
Pierce Elec | passive. An eerie red light envelops your attacks, granting them authority to pass right through electric-based defenses as if they were air. |
Elec Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |

NAGA RAJA. "The king of the Naga, a half-man, half-snake tribe in Hindu mythology. The dragon kings Nanda and Takshaka of Buddhist myth fall into this royal category."
skills | |
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Maziodyne | elec. Arcs of lightning rip through the sky, turning the air to static and strikes all foes, leaving nothing behind. |
Storm Dracostrike | elec. Through conceptualizing "electricity," the caster summons a primordial storm without known origin, shaping it into a draconic specter that reduces all to ash. |
Thunder Reign | elec. A storm of lightning summoned by the Gods above strike opponents down, heavenly bolts ravaging the foe until nothing remains. |
Bufudyne | ice. Absolute zero temperatures and ice-wrought constructs answer to the caster's beck and call. |
Ice Dracostrike | ice. Through conceptualizing "ice," the caster summons a primordial blizzard without known origin, shaping it into a draconic specter that freezes them completely. |
Gram Slice | physical. An attack that compiles and transfigures surrounding matter into the blade, greatly bolstering its size. |
Aquadyne | water. Harnesses the primordial waters that first flowed through creation. |
Elec Break | support. The user nullifies one’s resistance or reflection to Electricity in any shape or form, down to the informational level. The most harmless of Elec spells are capable of burning them down to ash. |
Makarakarn | support. Erect an invisible spatial barrier that reflects all magical attacks, even ones meant to kill space, sans almighty. |
Ice Wall | support. Armors the caster in spatial defenses that temporarily lessens damage received by ice-based attacks, as well as negate any inherent weakness to them. |
Pierce Ice | passive. An eerie red light envelops your attacks, granting them authority to pass right through ice-based defenses as if they were air. |
Dodge Wind | passive. The user, with ease, dodges the concept of wind attacks with little issue. |
Null Pierce | passive. Negates any attempts to ignore the bearer's resistances. |

SEIMEN KONGOU. "A being originated from the syncretism of the Taoist Koshin and the Dosojin Sarutahiko. Originally a demon who spread disease, he and his 9,000 servants would consume the souls, flesh, and blood of humans. He later decided to redeem himself and began to heal people from sickness and epidemics. Seimen Kongou is commonly depicted with blue skin, four arms, and a sword, while grabbing the hair of an evil bug disguised as a human who shortens people's lifespans, and trampling an evil demon under his foot. It was during the Heian period (794-1185) that Seimen Kongou was first introduced to Japan, but it wasn't until the end of the Muromachi period (1336-1573) that knowledge of him became widespread. During the Edo period (1603-1868), it became popular to portray him in stone monuments as a servant of the three wise monkeys that embody the concept of "see no evil, hear no evil, speak no evil.""
skills | |
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Kongosho | almighty. Seimon Kongou’s vajra carries indestructible force, the embodiment of the Buddhist faith. With great and mighty destruction, all are torn to twain as a beam of unparalleled divinity is released from his weapon. Space is destroyed and time is left torn asunder, as all who come in contact with this God-purging power are rendered nothing before it. |
Shakujo | healing. A divine staff that Seimon Kongou carries around, allowing him to cleanse any of the blights that their soul might have or contain. |
Deadly Wind | wind. Gales capable of cutting space-time surround an opponent, shredding them and spreading them across creation. |
Mazandyne | wind. Unleashes tumultuous winds that rend opponents in its emerald embrace. |
Panta Rhei | wind. Grasp the eternal flow, be it a singular foe or creation itself, and manipulate its stream to rapidly accelerate by countless years. Flesh shall be sundered, souls reduced to dust, leaving their existence without a constant form. |
Vorpal Blade | physical. Through instantaneous strikes, the caster cuts space down, rakes it apart, and splays its gore along a void unseen by man. |
Azure Cessation | fire. The infinite heat generated by the suns of creation are channeled through Seimen Kongou’s hands, blasting an immeasurably hot blue flare at an opponent that renders them nothing before the strike hits. |
Hieroglyphen | unknown. A vast expanse of space is transformed by foreign, unreadable hieroglyphs. In an instant, these glyphs explode with divine radiance, illuminating all in the immediate vicinity with an intensity that sears flesh and boils blood. The madly swirling energies of this spell leave none untouched, as the sheer magnitude of its power drives all who bear witness to the brink of insanity. |
Energy Drain | almighty. Conceptual hunger fueled by willpower. Abstract, imperceivable fangs sink into an opponent and drain them of both physical, mental, and spiritual stamina. The accrued energy is then tithed to the caster, able to be utilized as restoration or as a boon to their attacks. |
Wind Break | support. The user nullifies one’s resistance or reflection to Wind in any shape or form, down to the informational level. The most harmless of Wind spells are capable of burning them down to ash. |
Tetrakarn | support. Erect an invisible spatial barrier that reflects all physical attacks, even ones meant to kill space, sans almighty. |
Makarakarn | support. Erect an invisible spatial barrier that reflects all magical attacks, even ones meant to kill space, sans almighty. |
Unshaken Will | passive. The mind stands as the greatest tool in battle. In its immobility, there exists no power that may successfully blight the user's psyche. |
Invigorate 3 | passive. Rapidly regenerate damage or exhaustion to one's soul over the course of a battle. |

KUMBHANDA. "A Buddhist demon said to drain human life energy. He has dark skin, stands 3 meters tall, and sometimes changes his shape to a gourd. Known to have once served Rudra, the god of storms."
skills | |
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Dark Sword | physical. Strike with a blade layered in countless nights that gnaw and tear at the foe's soul, halting its magical outflow in the process. |
Fatal Sword | physical. The user slashes with a blade, striking fatal positions and grievously injuring an opponent. |
Deathbound | physical. Command the shadows of another dimension to reach out and overwhelm an opponent with countless limbs. |
Energy Drain | almighty. Conceptual hunger fueled by willpower. Abstract, imperceivable fangs sink into an opponent and drain them of both physical, mental, and spiritual stamina. The accrued energy is then tithed to the caster, able to be utilized as restoration or as a boon to their attacks. |
Eat Whole | almighty. The user grasps upon an opponent and devours a chunk of their flesh, their vitality restored in exchange. |
Mamudoon | dark. The abyssal nothingness is summoned forth, imbuing the material and ethereal with its insatiable hunger, driving them to unbridled growth until they rend asunder in a rain of void as they become one with that same nothingness. |
Dekaja | support. Disrupts an enemy's inner flow of energy, reverting it back to its natural state. |
Pandemic Bomb | ailment. Imbue foes with all illnesses, known and unknown, in a flurry of decay that gnaws at both body and mind, snapping sinew and shattering the soul. A pandemic in the truest sense. |
Wage War | ailment. A piercing shriek resounds over the field, until all rational thought is overwhelmed by the rage of Mars. |
Phys Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Murderous Glee | passive. The rational mind falls prey to an insatiable thirst for bloodshed, a frenzy that grips the possessed and turns them into instruments of death. Murderous Glee seizes their faculties and drives them to slay with unparalleled ferocity, honing their skills to deadly perfection. |
Great Curse Siphon | passive. As one who devours curses, all souls afflicted with ailments become bound to them, restoring your soul by the second. |

PRINCIPALITY. "The seventh class of angels. These angels protect the leaders of nations and large cities on Earth. They have an orthodox view of good and evil, but are said to be stubborn. Principalities are charged with patrolling the borders of regions overrun by demons and can create harmony between those in conflict. However, they are also the most easily corrupted of all angels. Their spiritual awareness is three levels higher than humans. They are said to rule over time."
skills | |
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Ziodyne | elec. Arcs of lightning rip through the sky, turning the air to static and strikes all foes, leaving nothing behind. |
Heat Wave | physical. The caster's movements are destruction itself; every strike distributes a white-hot wave through the battlefield. |
Kougaon | light. Channels His infallible ruthlessness into a brilliant light that annihilates the existence of any who bears the slightest darkness within their hearts. |
Mahamaon | light. Divine scriptures, that shine with radiance comparable to the sun, swarm the battlefield. Pillars of golden flame surge forth and immolate all within their path; cleansing filth — souls — from the mortal realm. |
Dekunda | support. Reverts an allies’ negative flow of energy, reverting it back to its natural state. |
Light Block | support. A wall of darkness is set up before an ally, nullifying all light that attempts to pierce its barriers. |
Tetraja | support. With a wave of a hand, Tetraja raises a divine barrier that protects oneself and those around them from the attacks of both holy and dark attacks, in addition to nullifying instantaneous death and curses from blighting all targets. |
Mediarahan | healing. By the compassion of God, the verdant light that washes over the caster & their allies, has been enhanced to heal all wounds in an instant. |
Samarecarm | healing. God’s Will is channeled through healing hands, placing one’s soul back into the body and filling it with rejuvenation. The revived target is restored to full strength. |
Light Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Estoma | passive. A spell that warps space into a closed-off domain around the caster, erasing the existence of anything that steps past its threshold. |
Pierce Elec | passive. An eerie red light envelops your attacks, granting them authority to pass right through electric-based defenses as if they were air. |
Drain Light | passive. A passive spell that turns light spells, be it from friend or foe, into restoration. |

CU CHULAINN. "A gallant Celtic hero and son of the sun god Lugh. He is said to have beaten an army singlehandedly, his normally beautiful appearance shifting into one so fearsome, the enemy fled in terror. He was cursed to die after spurning the war goddess Morrighan's advances and was impaled on his own mighty spear, Gae Bolg. It is also said that, in his final moments, he tied himself to a pillar so that he might die on his own two feet."
skills | |
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Surrogate Guard Hound | passive. With Cu Chulainn around any ally that possesses or uses Demons that are beastly in nature gain a greater probability to inflict a critical blow. |
Gáe Bolg | physical. A weapon beyond measure; the spear of death — Gáe Bolg. No defense can protect against it, for it pierces through all, enforcing finality through its curse. The spear rends air and space, splitting into six individual copies. Gáe Bolg will relentlessly pursue its target until their ultimate demise. |
Barbed Spear | wind. Wind bends to Gáe Bolg's deadly command, merging with the spear to become an omnipresent peril. As a result, the air transmutes into a lethal weapon, as though it were ensnared in razor-sharp wire. Breathing becomes an act of self-mutilation, as the barbs slice through flesh and organs. |
Vorpal Blade | physical. Through instantaneous strikes, the caster cuts space down, rakes it apart, and splays its gore along a void unseen by man. |
Burning Spear | physical/fire. A conflagration of cosmic proportions; the searing blaze of a thousand suns contained within the caster's spear. Its incandescent radiance annihilates everything within reach, leaving nothing but ash and cinder in its wake. |
Heat Wave | physical. The caster's movements are destruction itself; every strike distributes a white-hot wave through the battlefield. |
Dark Sword | physical. Strike with a blade layered in countless nights that gnaw and tear at the foe's soul, halting its magical outflow in the process. |
Myriad Slashes | physical. Endless steel slashes at a foe, similar to an endless meteor shower around them. |
Brave Blade | physical. Its existence is predicated on one's courage. A single blade, a thousand, ten-thousand—they are the idea "I must press forward" made manifest. In turn, this spell's already amazing power can flourish into something transcendent when the caster experiences a moment of extraordinary willpower. |
Grydyne | almighty. Grants the user control over one of the universe's fundamental principles, allowing them to alter gravitational fields, create intense pockets of gravity, and manipulate the trajectory of both attacks and enemies. |
Tetraja | support. With a wave of a hand, Tetraja raises a divine barrier that protects oneself and those around them from the attacks of both holy and dark attacks, in addition to nullifying instantaneous death and curses from blighting all targets. |
Power Charge | support. The user strengthens their resolve, resulting in unfathomable strength. The next attack they use will be more potent. |
Culann’s Hound | passive. A hound's blood, wrought by magic, courses through the veins of those who wield this spell. Their physical strikes become more savage than ever, piercing through all defenses with ease. Moreover, the very essence of their being enters a state of constant "Charge," ensuring that each subsequent attack becomes even more amplified than the last. |
Apt Pupil | passive. All becomes clear as a constant stream of information pours into the bearer's mind, allowing them to strike at critical points far more often. |
Enduring Soul | passive. The power to cheat death itself, evading the afterworld as it fades away by virtue of the user's indomitable fighting spirit. Replenished fully of their life force, their willpower swells around them in a turbulent blue soul-blaze. In turn, this amplifies their strength by many times over. |
Drain Phys | passive. A passive spell that turns physical attacks, be it from friend or foe, into restoration. |
High Phys Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |

BARONG. "Said to live in the forests of Bali, it was an evil god whom the people sanctified and made their guardian. Now a symbol of good, it is fated to was with Rangda, the avatar of evil, for all eternity."
skills | |
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Barong Dance | healing. A grand ritual performed by the Guardian Deity of many nations, creating celestial energy to fend off evil. His dances heal and mend all wounds, while also amplifying all aspects of allies’ physical self. Physical attacks become stronger, the flesh becomes harder, attacks shan’t miss, and one’s agility is bolstered to immeasurable heights. |
Bolt Storm | elec. The heavens writhe as lightning strikes, one bolt after another cracking faster than the last, erupting in a whirlwind of energy that vaporizes the target. When faced with multiple foes, the bolt’s dance prolongs, and it chains from one soul to another with erratic movements. |
Glacial Blast | ice. The frost of Fimbulvetr blows across the battlefield, encasing all in ice and snuffing their lives out with quick haste. |
Berserker God | physical. Divine fury made physical; become an unstoppable force that splits the earth and crushes enemies underfoot. |
Heat Wave | physical. The caster's movements are destruction itself; every strike distributes a white-hot wave through the battlefield. |
Nihil Claw | physical. All things touched by non-existence in turn become non-existent. The caster's hands are lathered by a strange energy that rends all manners of space, leaving only a void of nothingness behind wherever they strike. |
Damascus Claw | physical. The fall of many cities and nations are emboldened within the user’s claws, using that concept to tear away body, soul and mind. |
Tetrakarn | support. Erect an invisible spatial barrier that reflects all physical attacks, even ones meant to kill space, sans almighty. |
Samarecarm | healing. God’s Will is channeled through healing hands, placing one’s soul back into the body and filling it with rejuvenation. The revived target is restored to full strength. |
Wage War | ailment. A piercing shriek resounds over the field, until all rational thought is overwhelmed by the rage of Mars. |
Tarukaja | support. A strengthening flame that bolsters physical prowess, emboldening with strength. |
Elec Block | support. Armors the caster in spatial defenses that temporarily nullifies damage received by electric-based attacks, as well as negates any inherent weakness to them. |
High Counter | passive. Erect a translucent barrier that reflects all physical attacks back. |
Null Wind | passive. A passive spell that bestows immunity to all wind-based attacks, no matter how intense. |
Null Ice | passive. A passive spell that bestows immunity to all ice-based attacks, no matter how intense. |
Enduring Soul | passive. The power to cheat death itself, evading the afterworld as it fades away by virtue of the user's indomitable fighting spirit. Replenished fully of their life force, their willpower swells around them in a turbulent blue soul-blaze. In turn, this amplifies their strength by many times over. |

TENGU. "Humanoid monsters who live in the mountains and wield divine power. They're commonly depicted with a long nose, red face, and the clothes of a mountain priest. They have a variety of supernatural powers, such as flight, illusion, and psychic powers. The story goes that when an apprentice Buddhist monk went to the mountains, he went down a path full of mistakes, and his heresy turned him into a Tengu. Because of his good heart, he became a good Tengu and protected those who came to worship him from accidents. Those with evil hearts become evil Tengu instead."
skills | |
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Heat Wave | physical. The caster's movements are destruction itself; every strike distributes a white-hot wave through the battlefield. |
Myriad Slashes | physical. Endless steel slashes at a foe, similar to an endless meteor shower around them. |
Hades Blast | physical. Commanding the darkness of Tartarus around one’s blade, the slash tears apart both body and soul, blending both into a form unrecognizable. |
Zandyne | wind. Unleashes tumultuous winds that rend opponents in its emerald embrace. |
Killing Wind | wind. Gales capable of cutting space-time surround an opponent, shredding them and spreading them across creation. |
Floral Gust | wind. The petals of the surrounding world are turned into sharp emerald blades, cutting apart an enemy without hesitation. |
Judgment | almighty. God’s end of times is invoked, as light comes crashing down upon an enemy. The light manifests all of the user’s sins, grasping upon body and soul and crushing them with gravitational forces until they sink into the Earth’s abyss. |
Wind Wall | support. Armors the caster in spatial defenses that temporarily lessens damage received by wind-based attacks, as well as negate any inherent weakness to them. |
Will of Wind | support. Embody the harsh gales; no defense may stop it as the caster and their allies' spirits surges with the impenetrable hurricanes. |
Tentarafoo | ailment. A high pitched noise is erupted from the user as sound it emits, confusion invades the minds of all who hear it. The world becomes reversed; friend becomes foe, foe becomes friend as their minds are scattered in the storm. |
Makajamaon | ailment. A distant buzzing noise invades all enemies’ mind and soul, distracting them as it prevents their magic from being cast. |
Phys Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Null Wind | passive. A passive spell that bestows immunity to all wind-based attacks, no matter how intense. |
Null Pierce | passive. Negates any attempts to ignore the bearer's resistances. |

HRESVELGR. "A giant eagle that sits at the very top of Yggdrasil. The winds blow whenever it beats its wings. It is forever at war with the snake Nidhoggr, which lives at the tree's roots."
skills | |
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North Wind | ice. The death of Hresvelgr’s enemies fuels its powers, manipulating the powers of absolute zero to freeze any remaining opponents. |
Cold World | ice. Engulfs all foes with the frost of the Ninth Circle, which is said to have once held the Lord of the Abyss himself. As the love of God is like the radiant sun giving warmth to all, His hate is like an unendurable tundra. |
Absolute Zero | ice. Stills the movement of all particles by drawing upon the powers of the Abyss. |
Killing Wind | wind. Gales capable of cutting space-time surround an opponent, shredding them and spreading them across creation. |
Wind Dracostrike | wind. Through conceptualizing "wind," the caster summons a primordial tornado without known origin, shaping it into a draconic specter that cuts all to atoms. |
Nihil Claw | physical. All things touched by non-existence in turn become non-existent. The caster's hands are lathered by a strange energy that rends all manners of space, leaving only a void of nothingness behind wherever they strike. |
Damascus Claw | physical. The fall of many cities and nations are emboldened within the user’s claws, using that concept to tear away body, soul and mind. |
War Cry | support. Unleash a mighty roar that boosts the strength of allies while decaying all present enemy’s strength and durability. |
Pandemic Bomb | ailment. Imbue foes with all illnesses, known and unknown, in a flurry of decay that gnaws at both body and mind, snapping sinew and shattering the soul. A pandemic in the truest sense. |
Wage War | ailment. A piercing shriek resounds over the field, until all rational thought is overwhelmed by the rage of Mars. |
Attack Master | passive. As the battle begins, the bearer becomes one with the essence of combat, their being attuned to all manners of war. The spell grants the caster the ability to tap into their deepest reserves of strength, boosting their physical and magical prowess to incredible levels. |
Speed Master | passive. When the battle begins, the caster receives a temporary increase to their speed and accuracy. |
Drain Wind | passive. A passive spell that turns wind attacks, be it from friend or foe, into restoration. |
Repel Phys | passive. A translucent barrier is erected around the user when receiving physical attacks, redirecting all damage done back upon the opponent. |

ARIANRHOD. "A Welsh goddess of the moon also known as Arianfuroddo. Arian means "silver" and furoddo means "wheel". Her wheel was said to be used to ferry the dead to the afterlife. The moon symbolizes death and regeneration, which is why she is also highly worshiped as the goddess of rebirth. There are some who hold festivities at the full moon to praise her."
skills | |
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Getsu-ei | physical. The moon’s light and shadow is consolidated around the blade of the user, capable of splitting celestial bodies in twain. |
Vorpal Blade | physical. Through instantaneous strikes, the caster cuts space down, rakes it apart, and splays its gore along a void unseen by man. |
Myriad Slashes | physical. Endless steel slashes at a foe, similar to an endless meteor shower around them. |
Deathbound | physical. Command the shadows of another dimension to reach out and overwhelm an opponent with countless limbs. |
Kamikaze Strike | wind. Wreathes the caster's blade in an emerald wind that can shred the world. |
Rakunda | support. A bleak flame that rots physical defenses, draining one of endurance. |
Tarukaja | support. A strengthening flame that bolsters physical prowess, emboldening with strength. |
Will of Wind | support. Embody the harsh gales; no defense may stop it as the caster and their allies' spirits surges with the impenetrable hurricanes. |
Critical Aura | support. Probability itself bends to the caster as they assure the success of their following attack and guarantee it to deal critical damage. |
Lunar Downfall | passive. A commandment established by the Moon. Any opposition who acts before the caster attacks will find their vigor and agility diminished to a severe degree. |
Lunar Blessing | passive. As the embodiment of the Moon and its radiance, Tsukuyomi takes in the energy created by it and reduces the magical requirement needed to use spells. |
Pierce Phys | passive. An eerie red light envelops your attacks, granting them authority to pass right through physical-based defenses as if they were air. |
Phys Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |

DECARABIA. "One of the 72 demons of the Goetia. This odd demon usually appears as a pentagram, but can show himself in human form if his summoner wishes. He holds great knowledge in the hidden powers of plants and stone. Decarabia is known to gift his summoner with command of bird familiars."
skills | |
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Demonic Decree | dark. Embodying the Demon King's wrathful edict, the Fallen One’s power manifests in the shape of an ethereal scythe. The opponent’s soul, mind, and concept are bound to its immutable law when put underneath this massive blade. With one swing, all three are severed in half, leaving its victim one foot in the abyss. |
Dark Verdict | dark. Maroon all foes within a dimensional pocket wrought of humanity's evil. Escape is impossible for those whose heart cannot bear the crawling darkness inside. |
Hell Gaze | dark. A stare that condemns a target, their soul shattering upon staring into the eyes of the user. |
Mamudoon | dark. The abyssal nothingness is summoned forth, imbuing the material and ethereal with its insatiable hunger, driving them to unbridled growth until they rend asunder in a rain of void as they become one with that same nothingness. |
Agidyne | fire. The caster releases a sea of conflagrations from the depths of Hell, consuming the opponent; Such potency leaves nothing but bones behind. |
Sea of Chaos | almighty. Drown all foes beneath the waves of primordial creation. As they are adrift beneath this vast ocean, their souls are swept up, their bodies dissolved and cast back to uncertainty. |
Beast Summon | almighty. Call the beasts of Hell to manifest in Assiah and attack your enemies. They are your limbs, your eyes, and your will. Each appears as chimeric abominations made up of earthly animals associated with Hell. Frail as they may be, the beasts makeup for their insufficient strength in quantity and the tactical advantage provided to their caster as an obedient canon-fodder. The caster is not harmed if these beasts are damaged or destroyed. |
Concentrate | support. The user strengthens their wisdom, resulting in unfathomable magical power. The next magical attack they use will be more potent. |
Sukukaja | support. A strengthening flame that bolsters speed, emboldening with great agility and evasion. |
Tarukaja | support. A strengthening flame that bolsters physical prowess, emboldening with strength. |
Rakukaja | support. A strengthening flame that bolsters physical defenses, emboldening their endurance. |
Tetrakarn | support. Erect an invisible spatial barrier that reflects all physical attacks, even ones meant to kill space, sans almighty. |
Makarakarn | support. Erect an invisible spatial barrier that reflects all magical attacks, even ones meant to kill space, sans almighty. |
Stagnant Air | support. The air around and within the target becomes impossible to use and breathe, as inhaling the putrid air not only steals the physical defenses of the opponent, but makes them slower and less receptive to attacks. |
Null Pierce | passive. Negates any attempts to ignore the bearer's resistances. |
Drain Dark | passive. A passive spell that turns dark attacks, be it from friend or foe, into restoration. |

RAKSHASA. "Evil spirits that battle the gods in Hindu lore. They also attack humans. Their hideous appearance symbolizes their evil nature, but they can also change shape to fool humans."
skills | |
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Heat Wave | physical. The caster's movements are destruction itself; every strike distributes a white-hot wave through the battlefield. |
Fatal Sword | physical. The user slashes with a blade, striking fatal positions and grievously injuring an opponent. |
Oni-Kagura | physical. Expels ferocity-made-physical upon a foe. It rends sinew and souls asunder, a force beyond reckoning that seeks to reduce all to shattered cadavers. |
Myriad Slashes | physical. Endless steel slashes at a foe, similar to an endless meteor shower around them. |
Deathbound | physical. Command the shadows of another dimension to reach out and overwhelm an opponent with countless limbs. |
Dark Sword | physical. Strike with a blade layered in countless nights that gnaw and tear at the foe's soul, halting its magical outflow in the process. |
Wind Block | support. Armors the caster in spatial defenses that temporarily nullifies damage received by wind-based attacks, as well as negates any inherent weakness to them. |
Critical Aura | support. Probability itself bends to the caster as they assure the success of their following attack and guarantee it to deal critical damage. |
Shura Tensei | support. A spell that tithes vitality in exchange for becoming the archetypal reincarnation of war, leaving behind a path of carnage and destruction. |
Null Wind | passive. A passive spell that bestows immunity to all wind-based attacks, no matter how intense. |
Null Phys | passive. A passive spell that bestows immunity to all physical attacks, no matter how intense. |
First Star | passive. By attacking before an enemy can react, the user is blessed by the primordial light of the universe, granting them a massive boon toward their physical and magical strength. |
Demon’s Cut | passive. The blood of the slain strengthens the blade and physical strength, making it reach immeasurable heights. |

ALICE. "A mysterious blond girl. She is quite powerful, despite her looks. Some say she is the ghost of a girl who died a sad death. Others say she is a spirit born from someone's imagination."
skills | |
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Die for Me! | dark. The whimsical abyss of dreams and death crossroad at her manipulation of her memories surge forth. The concept of death is enforced upon all wonders of childrens toys and reverie, as they are contorted to spears to impale the target; banishing all who embrace it to become one with death itself. |
Omega Cluster | dark. By gathering all darkness within the universe into a single black particle, it explodes to create a radiation of endless impenetrable darkness that consumes the foe. |
Mamudoon | dark. The abyssal nothingness is summoned forth, imbuing the material and ethereal with its insatiable hunger, driving them to unbridled growth until they rend asunder in a rain of void as they become one with that same nothingness. |
Sea of Chaos | almighty. Drown all foes beneath the waves of primordial creation. As they are adrift beneath this vast ocean, their souls are swept up, their bodies dissolved and cast back to uncertainty. |
Energy Drain | almighty. Conceptual hunger fueled by willpower. Abstract, imperceivable fangs sink into an opponent and drain them of both physical, mental, and spiritual stamina. The accrued energy is then tithed to the caster, able to be utilized as restoration or as a boon to their attacks. |
Freikugel | almighty. A deadly beam of power, manifesting itself into a comet of energy. With its might, the potency it carries has the power to reduce all who glimpse it to nothingness, and those who encounter it head on become forgotten to all who still exist. |
Megidolaon | almighty. Channels a pale, divine flare that consumes and pulverizes space. The light defies all manners of defense, akin to the birth of existence, predating the foundational laws of the universe. Being taken in by Megidolaon annihilates a target beyond the reaches of death, thrusting them into a state which can only be illustrated as "nonexistent." |
Necro Dogma | almighty. A pale light spreads across creation, stealing the lives of others almost instantaneously; the mind, the soul, and even the concept of those before them are snatched away, using that energy stolen to bolster all allies’ defenses. |
Mudodyne | dark. Abstract nothingness is summoned from the void, surrounding the caster as it devours material and immaterial, consuming all in its path like a voracious lion. Nothing but barren emptiness remains afterwards. |
Hell Gaze | dark. A stare that condemns a target, their soul shattering upon staring into the eyes of the user. |
Omni-Dimension | unknown. Rends a portal to everywhere and nowhere above the opponent, diffusing all aspects of their being across all realms, and into nothing at all. |
Debilitate | support. Snuffs the fire of an opponent’s soul, massively lowering their physical capabilities in dim, multicolored light. Their flesh becomes softer and attacks are lighter yet equally sluggish. |
Slumber Vortex | ailment. A whirlpool of psychic energy that assaults the mental, spiritual and dreamscape of all targets washes the idea of sleep over them, rendering them unconscious, or projecting illusions that don’t exist over them. |
Invigorate 3 | passive. Rapidly regenerate damage or exhaustion to one's soul over the course of a battle. |
Pierce Dark | passive. An eerie red light envelops your attacks, granting them authority to pass right through dark-based defenses as if they were air. |
Great Curse Siphon | passive. As one who devours curses, all souls afflicted with ailments become bound to them, restoring your soul by the second. |
High Dark Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |

TOKISADA. "Fully known as Amakusa Shiro Tokisada, his baptismal name was "Geronimo", though it became "Francisco" during the time of the rebellion. He was the leader of the Kan-ei 14 (1637) rebellion of Shimabara, though it is said that the mastermind of the rebellion was someone else and that Shiro was set up as the leader. After successfully defeating the Shogunate army several times, the rebels were finally besieged at Hara Castle and killed. His head was put on public display. He lived a mere 16 years."
skills | |
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Mahamadyne | light. God’s light is turned into an elementary particle, sent to the target and exploding once it touches, devouring them in cleansing white fire. |
Amakusa Uprising | light. God’s Will is with Shirou Amakusa Tokisada, as the angels before him line up with their celestial arrows, nuking the earth below and rendering the land barren with divine radiation. Upon being blessed with God’s own armageddon, all allies are bolstered in strength, defense and agility. |
Judgment Light | light. The light of the heavens come crashing down onto an opponent, striking them with the full force of God’s fury. |
Kougaon | light. Channels His infallible ruthlessness into a brilliant light that annihilates the existence of any who bears the slightest darkness within their hearts. |
Mahamabarion | light. Hymns from the Seventh Throne swarm the battlefield, shining akin to the great light of the infinite cosmos. With divine wrath, the light burns all filth that stands before it and God’s greatness, eradicating those with great evil harbored within their hearts. |
Holy Wrath | almighty. The wrath of the Gods is unleashed from the heavens, beams of light eradicating the soul and nothing but burnt husks behind. |
Samarecarm | healing. God’s Will is channeled through healing hands, placing one’s soul back into the body and filling it with rejuvenation. The revived target is restored to full strength. |
Dekaja | support. Disrupts an enemy's inner flow of energy, reverting it back to its natural state. |
Debilitate | support. Snuffs the fire of an opponent’s soul, massively lowering their physical capabilities in dim, multicolored light. Their flesh becomes softer and attacks are lighter yet equally sluggish. |
Repel Light | passive. A translucent barrier is erected around the user when receiving light attacks, redirecting all damage done back upon the opponent. |
Drain Phys | passive. A passive spell that turns physical attacks, be it from friend or foe, into restoration. |
Null Fire | passive. A passive spell that bestows immunity to all fire-based attacks, no matter how intense. |
High Light Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Flag of Salvation | passive. God’s Will is with Shirou Tokisada Amakusa, as his flag signalizes both divine power and grace. With his banner raised into the heavens, he grants all alongside him with divine power, allowing the light they manipulate to become stronger. |

YOSHITSUNE. "A Japanese general of the Genpei War near the end of the Heian era and start of the Kamakura era. Also known as Ushiwakamaru, he is said to have learned the art of war from the Mt. Kurama Tengu. On joining his half-brother Yoritomo's army, he defeated the Taira one by one, finishing them off at the battle of Dan-no-ura. He was later pursued by Yoritomo's army and ultimately killed himself at Koromogawa."
skills | |
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Hassou Tobi | physical. Yoshitsune creates a dimension of “absolute cutting” that is forged underneath an enemies feet, entrapping them as they are cut to pieces by an ethereal, conceptual and ceaseless edge that critically damages all that are trapped within eight times. |
Gigantomachia | physical. Borrow from the all-consuming tremors of the war waged between immortals in mythic time, wiping away all foes beyond recovery. |
Brave Blade | physical. Its existence is predicated on one's courage. A single blade, a thousand, ten-thousand—they are the idea "I must press forward" made manifest. In turn, this spell's already amazing power can flourish into something transcendent when the caster experiences a moment of extraordinary willpower. |
God’s Hand | physical. Call upon the mighty hand of the divine, the righteous strife that burns away all evil, and purify the bodies and souls of your enemies. |
Vorpal Blade | physical. Through instantaneous strikes, the caster cuts space down, rakes it apart, and splays its gore along a void unseen by man. |
Myriad Slashes | physical. Endless steel slashes at a foe, similar to an endless meteor shower around them. |
Wind Dracostrike | wind. Through conceptualizing "wind," the caster summons a primordial tornado without known origin, shaping it into a draconic specter that cuts all to atoms. |
Heat Riser | support. Pulls from the soul's inner fire to amplify one's physical capabilities in an erupting, multicolored blaze. The user's flesh becomes tougher, attacks grow heavier yet faster, making the chances of missing almost zero. |
Critical Aura | support. Probability itself bends to the caster as they assure the success of their following attack and guarantee it to deal critical damage. |
Power Charge | support. The user strengthens their resolve, resulting in unfathomable strength. The next attack they use will be more potent. |
Freikugel | almighty. A deadly beam of power, manifesting itself into a comet of energy. With its might, the potency it carries has the power to reduce all who glimpse it to nothingness, and those who encounter it head on become forgotten to all who still exist. |
Murderous Glee | passive. The rational mind falls prey to an insatiable thirst for bloodshed, a frenzy that grips the possessed and turns them into instruments of death. Murderous Glee seizes their faculties and drives them to slay with unparalleled ferocity, honing their skills to deadly perfection. |
First Star | passive. By attacking before an enemy can react, the user is blessed by the primordial light of the universe, granting them a massive boon toward their physical and magical strength. |
God’s Cut | passive. The blood of fallen gods coats the blades of the user, strengthening their attacks to unfathomable heights. |
High Counter | passive. Erect a translucent barrier that reflects all physical attacks back. |
Warrior Title | passive. Yoshitsune’s renowned heroic efforts transfers into strength, granting him a higher probability to deal critical damage. |
High Phys Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Wind Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Drain Phys | passive. A passive spell that turns physical attacks, be it from friend or foe, into restoration. |

BYAKHEE. "From the Cthulhu Mythos, they are lower servants of the king of the gods, Hastur. They can be summoned by blowing on a magic stone and chanting a special spell, and if one succeeds in summoning a Byakhee, they can instantly move whenever they wish. One can also ride a Byakhee into outer space to where Hastur is, but in that case the rider will need to drink a special golden mead that will protect them from the vacuum."
skills | |
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Gigantomachia | physical. Borrow from the all-consuming tremors of the war waged between immortals in mythic time, wiping away all foes beyond recovery. |
Earthquake | physical. The earth is shattered and torn to pieces, as seismic quakes able to affect the outer reaches of space are made through the weapon or fist of the user. |
Photon Cannon | light. Attack with trillions of photons wrought from God's light compressed into a single, ever-expanding point. |
Agidyne | fire. The caster releases a sea of conflagrations from the depths of Hell, consuming the opponent; Such potency leaves nothing but bones behind. |
Dark Verdict | dark. Maroon all foes within a dimensional pocket wrought of humanity's evil. Escape is impossible for those whose heart cannot bear the crawling darkness inside. |
Abyssal Eye | almighty. From a place unknown, reality tears and reveals a pink fluorescent eye that casts a beam that rends cosmic bodies. |
Great Logos | almighty. Exposes the user’s surroundings to the Word uttered at the start of the cosmos, splitting apart all things until their very identity is lost in the turmoil. As the Word was born, so, too, was division, and with it, came both happiness and anguish. |
Omni-Dimension | unknown. Rends a portal to everywhere and nowhere above the opponent, diffusing all aspects of their being across all realms, and into nothing at all. |
Hieroglyphen | unknown. A vast expanse of space is transformed by foreign, unreadable hieroglyphs. In an instant, these glyphs explode with divine radiance, illuminating all in the immediate vicinity with an intensity that sears flesh and boils blood. The madly swirling energies of this spell leave none untouched, as the sheer magnitude of its power drives all who bear witness to the brink of insanity. |
Stagnant Air | support. The air around and within the target becomes impossible to use and breathe, as inhaling the putrid air not only steals the physical defenses of the opponent, but makes them slower and less receptive to attacks. |
Fire Break | support. The user nullifies one’s resistance or reflection to Fire in any shape or form, down to the informational level. The most harmless of Fire spells are capable of burning them down to ash. |
Tetra Break | support. Erases spatial barriers, even those that can deflect physical attacks. |

TONATIUH. "The sun god of Aztec lore who is also worshipped as a war god. He is said to give warriors strength. He is often depicted as an armed warrior with the sun on his back."
skills | |
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Megaton Press | physical. Deploys a gravitational field around the caster that crushes any foe caught within it. |
Gigantomachia | physical. Borrow from the all-consuming tremors of the war waged between immortals in mythic time, wiping away all foes beyond recovery. |
Vorpal Blade | physical. Through instantaneous strikes, the caster cuts space down, rakes it apart, and splays its gore along a void unseen by man. |
Fatal Sword | physical. The user slashes with a blade, striking fatal positions and grievously injuring an opponent. |
Myriad Slashes | physical. Endless steel slashes at a foe, similar to an endless meteor shower around them. |
Javelin Rain | physical. Manipulates the contour of photons into spears that veil the heavens, raining down on all foes, and disrupting their soul in turn, leaving all stricken enemies unable to utilize their magic. |
Prominence | fire. The light of innumerable suns is manifested to make a super-giant that observes the entirety of the cosmos, its flames radiating and eviscerating all before it. |
Fire Dracostrike | fire. Through conceptualizing "fire," the caster summons a primordial inferno without known origin, shaping it into a draconic specter that reduces all to ash. |
War Cry | support. Unleash a mighty roar that boosts the strength of allies while decaying all present enemy’s strength and durability. |
Heat Riser | support. Pulls from the soul's inner fire to amplify one's physical capabilities in an erupting, multicolored blaze. The user's flesh becomes tougher, attacks grow heavier yet swifter, making the chances of missing almost zero. |
Will of Fire | support. Embody the unyielding flame; no defense may stop it as the caster and their allies' spirits surges with the blazing torque. |
Fire Block | support. Armors the caster in spatial defenses that temporarily nullifies damage received by fire-based attacks, as well as negates any inherent weakness to them. |
Power Charge | support. The user strengthens their resolve, resulting in unfathomable strength. The next attack they use will be more potent. |
Pierce Fire | passive. An eerie red light envelops your attacks, granting them authority to pass right through fire-based defenses as if they were air. |
Regenerate 3 | passive. Rapidly regenerate damage over the course of a battle. |

ONGYO-KI. "One of the four oni controlled by Fujiwara no Chikata, who ruled Iga and Ise during the Heian Period. By suppressing its aura, thereby preventing others from sensing its presence, it can effectively ambush its enemies. Oni have been said to act as liaisons between humans and gods, and the Fudoki holds many records of such exchanges in this region."
skills | |
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Dark Sword | physical. Strike with a blade layered in countless nights that gnaw and tear at the foe's soul, halting its magical outflow in the process. |
Dekunda | support. Reverts an allies’ negative flow of energy, reverting it back to its natural state. |
Berserker God | physical. Divine fury made physical; become an unstoppable force that splits the earth and crushes enemies underfoot. |
Myriad Slashes | physical. Endless steel slashes at a foe, similar to an endless meteor shower around them. |
Brave Blade | physical. Its existence is predicated on one's courage. A single blade, a thousand, ten-thousand—they are the idea "I must press forward" made manifest. In turn, this spell's already amazing power can flourish into something transcendent when the caster experiences a moment of extraordinary willpower. |
Agneyastra | physical. Channel the strength of the all-sanctifying spirit that purifies all in the universe, revealing unto your foes the transiency of all things. |
Mamudoon | dark. The abyssal nothingness is summoned forth, imbuing the material and ethereal with its insatiable hunger, driving them to unbridled growth until they rend asunder in a rain of void as they become one with that same nothingness. |
Tousatsujin | ice. Chills the caster's blade with temperatures that can freeze the world. |
Megidolaon | almighty. Channels a pale, divine flare that consumes and pulverizes space. The light defies all manners of defense, akin to the birth of existence, predating the foundational laws of the universe. Being taken in by Megidolaon annihilates a target beyond the reaches of death, thrusting them into a state which can only be illustrated as "nonexistent." |
Dragon Cry | support. Shake the heavens with a roar and mantle draconic strength. |
Heat Riser | support. Pulls from the soul's inner fire to amplify one's physical capabilities in an erupting, multicolored blaze. The user's flesh becomes tougher, attacks grow heavier yet swifter, making the chances of missing almost zero. |
Impaler’s Animus | support. Mantling the motivation to pierce all things, the caster’s following attack shall strike through any defense. |
Regenerate 3 | passive. Rapidly regenerate damage over the course of a battle. |

FIONN MAC CUMHAIL. "The leader of the Fianna, warriors who protected High King Cormac of Ireland. He was born as Deimne, but, due to his blond hair and white skin, he soon came to be called "Fionn," a name meaning "golden hair." When training under the druid, Finn Eces, he was ordered to cook the Salmon of Knowledge, and upon licking some of the salmon's fat from his thumb, he gained its knowledge. From that point on, it is said that Fionn could tap this knowledge any time he licked his thumb."
skills | |
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Mac an Luin | physical. The sword of Fionn mac Cumhail swells with great divinity, great arcane magic inherited by his ancestors. A blade of immutable might, cutting down even the most fiercest barriers and defenses. It is impossible to avoid, impossible to dodge, and its attack is always fatal, regardless of how immune one’s body may be to his original strikes. |
Hades Blast | physical. Commanding the darkness of Tartarus around one’s blade, the slash tears apart both body and soul, blending both into a form unrecognizable. |
Vorpal Blade | physical. Through instantaneous strikes, the caster cuts space down, rakes it apart, and splays its gore along a void unseen by man. |
Bufubarion | ice. Ice from the deepest pits of Hell are brought to the surface, entrapping an opponent with a chill that freezes them completely; Shattering them naught but a second later. |
Agibarion | fire. Innumerable stars are summoned to the user’s aid, compacting them to a supergiant that radiates heat comparable to the cosmos. Those that bear witness embrace absolute destruction, unable to outrun its touch. |
Aquadyne | water. Harnesses the primordial waters that first flowed through creation. |
Mediarahan | healing. By the compassion of God, the verdant light that washes over the caster & their allies, has been enhanced to heal all wounds in an instant. |
Samarecarm | healing. God’s Will is channeled through healing hands, placing one’s soul back into the body and filling it with rejuvenation. The revived target is restored to full strength. |
War Cry | support. Unleash a mighty roar that boosts the strength of allies while decaying all present enemy’s strength and durability. |
Dekaja | support. Disrupts an enemy's inner flow of energy, reverting it back to its natural state. |
Impaler’s Animus | support. Mantling the motivation to pierce all things, the caster’s following attack shall strike through any defense. |
Null Ice | passive. A passive spell that bestows immunity to all ice-based attacks, no matter how intense. |
Regenerate 3 | passive. Rapidly regenerate damage over the course of a battle. |
Invigorate 3 | passive. Rapidly regenerate damage or exhaustion to one's soul over the course of a battle. |
Salmon of Knowledge | passive. By licking his thumb, Fionn gains the knowledge not only to adapt and dodge attacks that he is weak to, but also the knowledge of being able to strike critical blows more often. |

BLACK MARIA. "A holy mother of the dark, of Christian descent. The statues in regular churches are usually of the Virgin Mary, but there exist some suspicious black statues. It is said that these status originated in the Middle East, much like Egypt's Isis and the Phrygian Cybele."
skills | |
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Mabufudyne | ice. Absolute zero temperatures and ice-wrought constructs answer to the caster's beck and call. |
Mahamaon | light. Divine scriptures, that shine with radiance comparable to the sun, swarm the battlefield. Pillars of golden flame surge forth and immolate all within their path; cleansing filth — souls — from the mortal realm. |
Black Lullaby | ailment. The taboo voices of the Blackened Mother bind all who hear them, sealing their magical abilities. |
Energy Drain | almighty. Conceptual hunger fueled by willpower. Abstract, imperceivable fangs sink into an opponent and drain them of both physical, mental, and spiritual stamina. The accrued energy is then tithed to the caster, able to be utilized as restoration or as a boon to their attacks. |
Sea of Chaos | almighty. Drown all foes beneath the waves of primordial creation. As they are adrift beneath this vast ocean, their souls are swept up, their bodies dissolved and cast back to uncertainty. |
Salvation | healing. Harnesses the twelve vows of Bhaisajyaguru to cleanse the body of even an inevitability such as death. There exists no wound that this spell cannot heal, from regenerating limbs and organs, even if they are erased from existence itself. |
Silent Prayer | support. A gentle prayer is spoken from the lips of the user, cleansing all from both blights and boons. |
Prayer | support. A silent prayer to God alleviates all of any blights upon the soul. |
High Light Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Invigorate 3 | passive. Rapidly regenerate damage or exhaustion to one's soul over the course of a battle. |
Regenerate 3 | passive. Rapidly regenerate damage over the course of a battle. |
Runic Shield | passive. A barrier made of forgotten runes manifests around the user, absorbing and nullifying the elements of the world. |

ISHTAR. "A Mesopotamian goddess of love and war. Dubbed the "Queen of Heaven," the planet Venus was often seen as the embodiment of the goddess herself. In the "Epic of Gilgamesh," she makes many heroes her lovers, but the story also foretells that she will eventually kill them or turn them into animals."
skills | |
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Mesopotamian Star | almighty. The stars of the universe forge themselves into a grand cross, rotating at such blinding speeds that it annihilates all who are caught within. The survivors have their strength sapped from them, left without any physical strength. |
Dreadful Gleam | elec. Lightning that struck down Enkidu rips through heaven and earth to strike all enemies, piercing the depths of their very being to bind them from using magic. |
Judgement | almighty. God’s end of times is invoked, as light comes crashing down upon an enemy. The light manifests all of the user’s sins, grasping upon body and soul and crushing them with gravitational forces until they sink into the Earth’s abyss. |
Megidolaon | almighty. Channels a pale, divine flare that consumes and pulverizes space. The light defies all manners of defense, akin to the birth of existence, predating the foundational laws of the universe. Being taken in by Megidolaon annihilates a target beyond the reaches of death, thrusting them into a state which can only be illustrated as "nonexistent." |
Killing Wind | wind. Gales capable of cutting space-time surround an opponent, shredding them and spreading them across creation. |
Mahamaon | light. Divine scriptures, that shine with radiance comparable to the sun, swarm the battlefield. Pillars of golden flame surge forth and immolate all within their path; cleansing filth — souls — from the mortal realm. |
Thunder Gods | elec. The thunderbolt of Zeus. The battle cry of Thor. The pained screams of Ouranos. This attack channels the archetypal image of the lightning strike that underlies all myths. |
Heat Riser | support. Pulls from the soul's inner fire to amplify one's physical capabilities in an erupting, multicolored blaze. The user's flesh becomes tougher, attacks grow heavier yet faster, making the chances of missing almost zero. |
Amrita Shower | healing. Bestowing upon all allies with an immortal, unbreakable soul, Amrita Shower cleanses all allies of any blights they bear. |
Salvation | healing. Harnesses the twelve vows of Bhaisajyaguru to cleanse the body of even an inevitability such as death. There exists no wound that this spell cannot heal, from regenerating limbs and organs, even if they are erased from existence itself. |
Samarecarm | healing. God’s Will is channeled through healing hands, placing one’s soul back into the body and filling it with rejuvenation. The revived target is restored to full strength. |
Drain Wind | passive. A passive spell that turns wind attacks, be it from friend or foe, into restoration. |
Drain Elec | passive. A passive spell that turns electric spells, be it from friend or foe, into restoration. |
Spell Master | passive. When the battle begins, the caster receives a temporary increase to their magic power. |
High Almighty Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |

FAFNIR. "An evil dragon of Norse lore, it was vanquished by the hero Siegfried. According to the Völsunga saga, it was extremely venomous, had legs like snakes, and shook the ground with every step."
skills | |
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Earthquake | physical. The earth is shattered and torn to pieces, as seismic quakes able to affect the outer reaches of space are made through the weapon or fist of the user. |
Vajra Blast | physical. The caster channels the dual divine aspects of the Vajra, fusing them into a torrential surge of power that manifests as a crimson beam. It encompasses both density and velocity that defies conventional limits. Yet, despite this extraordinary heaviness, the beam maintains an unrelenting swiftness, propelling forward with unrestrained speed as it tears through space. |
Nihil Claw | physical. All things touched by non-existence in turn become non-existent. The caster's hands are lathered by a strange energy that rends all manners of space, leaving only a void of nothingness behind wherever they strike. |
Titanomachia | physical. The Battle of Titans rages on, even past its unfathomably old conclusion. By channeling the two opposing sides who battled for dominion over the universe, swaths of primordial fire lick the earth and vaporizes all foes. |
Freidyne | nuclear. A devastating spell that unleashes irradiated annihilation from a nuclear reaction that transcends human understanding, burning up everything in its vicinity. |
Cosmic Flare | nuclear. The might of a bursting star. Unleash a gamma-ray burst on your foes, wiping out all in sight down to the very atoms. |
Makarakarn | support. Erect an invisible spatial barrier that reflects all magical attacks, even ones meant to kill space, sans almighty. |
War Cry | support. Unleash a mighty roar that boosts the strength of allies while decaying all present enemy’s strength and durability. |
Oblivion Rush | ailment. The caster mantles a terrible arcane that coats their entire body in a stygian aura. Any who come into contact with the user shall have their memories submerged in oblivion. |
Acid Breath | ailment. Venomous bile that surges forth in a putrid wave, corroding both body & spirit until nothing remains. |
Golden Greed | passive. Fafnir's insatiable avarice surges forth, engulfing the arena in a luminous, golden shroud, an ethereal manifestation of his boundless greed. In its wake, all manner of barriers crumble, yielding to Fafnir's unwavering determination to seize whatever his heart covets. All those caught in Fafnir's opulent desire are afflicted with a heinous decay so potent that it corrodes not only the tangible flesh but also the intangible essence of a foe. |
Big Bang | almighty. The phenomena theorized to have birthed the physical universe recreated by the caster’s soul and repurposed into a Supernova. Matter, energy, space – and time are all condensed into this singular blast that, once unleashed, floods an enemy with infinite creation, eradicating their physical body and cursing their soul to be immersed along the endless canvas of Assiah. |
Draconic Reaction | passive. The dragon’s eyes see far and wide, vast and beyond, as it’s able to not only avoid strikes with incredible precision, but also avoid them as well. |
Repel Elec | passive. A translucent barrier is erected around the user when receiving electric attacks, redirecting all damage done back upon the opponent. |
Drain Nuke | passive. A passive spell that turns nuclear spells, be it from friend or foe, into restoration. |

BISHAMONTEN. "Bishamonten, also known as Tamonten, is one of the Four Heavenly Kings featured in Buddhist teachings. His name means "He who hears everything" and he is the guardian of the North. He is also associated with the colour yellow, the mongoose and the umbrella. His attendants are the natural spirits, the Yaksha. Bishamonten is often considered to be a god of justice and war. He originated from the Hindu god of the north, Kubera, and the two are sometimes considered one-in-the-same."
skills | |
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Agneyastra | physical. Channel the strength of the all-sanctifying spirit that purifies all in the universe, revealing unto your foes the transiency of all things. |
Berserker God | physical. Divine fury made physical; become an unstoppable force that splits the earth and crushes enemies underfoot. |
Myriad Slashes | physical. Endless steel slashes at a foe, similar to an endless meteor shower around them. |
Hades Blast | physical. Commanding the darkness of Tartarus around one’s blade, the slash tears apart both body and soul, blending both into a form unrecognizable. |
Akashic Arts | physical. Attuned to the flow of the cosmos, your attacks disrupt space itself, the subtlest of the gross elements and the ground of all created things, ignoring all physical defense. |
God’s Hand | physical. Call upon the mighty hand of the divine, the righteous strife that burns away all evil, and purify the bodies and souls of your enemies. |
Alpha Blaster | light. Gather all light within the infinite universe into a single, god-killing cluster that explodes in a shower of impossible colors and fire. |
Thunderclap | light. Clapping together one’s hands, the sound reverberating turns itself to power. Light emits from the hands of the user, blasting away all who come into contact with it. |
Hamadyne | light. God’s light is turned into an elementary particle, sent to the target and exploding once it touches, devouring them in cleansing white fire. |
Prominence | fire. The light of innumerable suns is manifested to make a super-giant that observes the entirety of the cosmos, its flames radiating and eviscerating all before it. |
Agibarion | fire. Innumerable stars are summoned to the user’s aid, compacting them to a supergiant that radiates heat comparable to the cosmos. Those that bear witness embrace absolute destruction, unable to outrun its touch. |
Mafreidyne | nuclear. A devastating spell that unleashes irradiated annihilation from a nuclear reaction that transcends human understanding, burning up everything in its vicinity. |
Heat Riser | support. Pulls from the soul's inner fire to amplify one's physical capabilities in an erupting, multicolored blaze. The user's flesh becomes tougher, attacks grow heavier yet swifter, making the chances of missing almost zero. |
War Cry | support. Unleash a mighty roar that boosts the strength of allies while decaying all present enemy’s strength and durability. |
Tetrakarn | support. Erect an invisible spatial barrier that reflects all physical attacks, even ones meant to kill space, sans almighty. |
Arms Master | passive. The user is a master of war, battle and conflict, allowing their skills to be released faster than their targets can react. |
High Phys Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Unshaken Will | passive. The mind stands as the greatest tool in battle. In its immobility, there exists no power that may successfully blight the user's psyche. |

THANATOS. "The Greek god of death, he is the son of Nyx and the brother of Hypnos. He is depicted as a young man with an inverted torch and wreath or butterfly in his hands."
skills | |
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Door of Hades | almighty. Unshackles the gate to Tartarus, extravasating the phantasmal vehemence of accursed souls. Necroses and corrodes the spiritual essence of the target, and induces sudden death to those who lack the vitality to resist. |
Megidolaon | almighty. Channels a pale, divine flare that consumes and pulverizes space. The light defies all manners of defense, akin to the birth of existence, predating the foundational laws of the universe. Being taken in by Megidolaon annihilates a target beyond the reaches of death, thrusting them into a state which can only be illustrated as "nonexistent." |
Vorpal Blade | physical. Through instantaneous strikes, the caster cuts space down, rakes it apart, and splays its gore along a void unseen by man. |
Dark Sword | physical. Strike with a blade layered in countless nights that gnaw and tear at the foe's soul, halting its magical outflow in the process. |
Crusher Onslaught | physical. Sever a portion of space that entraps any number of foes and turn the gravity within against them, reducing even their souls to an unrecognizable paste. |
Maeigaon | dark. Invoke the abyss, drawing upon pure darkness in a crimson-accented wave that annihilates the existence of all who carry the slightest gleam of light within their soul. |
Wage War | ailment. Unleash a mighty roar that boosts the strength of allies while decaying all present enemy’s strength and durability. |
Pandemic Bomb | ailment. Imbue foes with all illnesses, known and unknown, in a flurry of decay that gnaws at both body and mind, snapping sinew and shattering the soul. A pandemic in the truest sense. |
Debilitate | support. Snuffs the fire of an opponent’s soul, massively lowering their physical capabilities in dim, multicolored light. Their flesh becomes softer and attacks are lighter yet equally sluggish. |
Heat Riser | support. Pulls from the soul's inner fire to amplify one's physical capabilities in an erupting, multicolored blaze. The user's flesh becomes tougher, attacks grow heavier yet swifter, making the chances of missing almost zero. |
Death’s Scythe | passive. Those who bear an afflicted mind are marked for death, therefore prompting its indiscriminate scythe to reap them of their souls stronger than ever. |
Invigorate 3 | passive. Rapidly regenerate damage or exhaustion to one's soul over the course of a battle. |
Pierce Phys | passive. An eerie red light envelops your attacks, granting them authority to pass right through physical-based defenses as if they were air. |
Great Curse Siphon | passive. As one who devours curses, all souls afflicted with ailments become bound to them, restoring your soul by the second. |

MADA. "A god in Hindu mythology, created by the sage Chyavana. His name means 'intoxication'. He is said to be able to grow so big, he can swallow all of the other gods."
skills | |
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Blazing Hell | fire. Gehenna, Naraka, and all of the hells in Buddhist mythology are summoned beneath an opponent, their fires and burning damnation outpacing all celestial heat across entire worlds. All enemies are eviscerated beyond comprehension, reduced to nothing. |
Fire Dracostrike | fire. Through conceptualizing "fire," the caster summons a primordial inferno without known origin, shaping it into a draconic specter that reduces all to ash. |
Scarlet Inferno | fire. Great calamities swirl around Mada’s arms, turning into infernos that outpace all stars in the universe. Their power incinerates all, charming surviving opponents over with their hegemonic scarlet flame. |
Maragidyne | fire. Eternal passionate flames of desire, the antithesis of nirvana. An intense baptism of flame washes upon all opponents, drowning them from the inside out and leaving nothing behind. |
Trisagion | fire. Almighty fire cast from God himself, great flames born before the dawn of creation, a portion of which was used to create the universe through its tremendous energy. With its almighty, holy and perpetual divine prowess, it drops an orb akin to a massive sun upon an opponent, crashing into them and causing all resistances to become null via incineration. |
Ragnarok | fire. Attack with the pre-cosmic fires that sparked from the conflict of all gods, dissolving all into the yawning abyss. |
Hades Blast | physical. Commanding the darkness of Tartarus around one’s blade, the slash tears apart both body and soul, blending both into a form unrecognizable. |
Akashic Arts | physical. Attuned to the flow of the cosmos, your attacks disrupt space itself, the subtlest of the gross elements and the ground of all created things, ignoring all physical defense. |
Megidolaon | almighty. Channels a pale, divine flare that consumes and pulverizes space. The light defies all manners of defense, akin to the birth of existence, predating the foundational laws of the universe. Being taken in by Megidolaon annihilates a target beyond the reaches of death, thrusting them into a state which can only be illustrated as "nonexistent." |
Dekunda | support. Reverts an allies’ negative flow of energy, reverting it back to its natural state. |
Debilitate | support. Snuffs the fire of an opponent’s soul, massively lowering their physical capabilities in dim, multicolored light. Their flesh becomes softer and attacks are lighter yet equally sluggish. |
Fire Block | support. Armors the caster in spatial defenses that temporarily nullifies damage received by fire-based attacks, as well as negates any inherent weakness to them. |
Amrita Shower | healing. Bestowing upon all allies with an immortal, unbreakable soul, Amrita Shower cleanses all allies of any blights they bear. |
Drunken Giant | passive. The vile god of intoxication, said to have jaws large enough to swallow creation and its myriad gods. His fires burn with overwhelming capacity, reducing all resistance and immunities to nothing; striking all enemies true with his flames. |
Drain Phys | passive. A passive spell that turns physical attacks, be it from friend or foe, into restoration. |
High Fire Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Attack Master | passive. As the battle begins, the bearer becomes one with the essence of combat, their being attuned to all manners of war. The spell grants the caster the ability to tap into their deepest reserves of strength, boosting their physical and magical prowess to incredible levels. |

URIEL. "A Seraph, one of the Four Seraphim. Uriel appears widely in the Old and New Testaments, Apocrypha, and the pseudepigraphic Book or Enoch. His name may mean "Flame of God" or "Power of God." He wields a flaming sword and a shield that is never blemished. He is charged with controlling the heavens and protecting the Garden of Eden. Uriel is also known as the angel of penitence. As the overseer of Hell, he burns those who defy God with fire and brimstone. On Judgment Day, he will summon all life on Earth to Hell and pass judgement on their sins. Christianity and Judaism hold that there are 7 Seraphs, including Uriel. In Islam however, there are only 2 Seraphs, and Uriel is not one of them. Uriel also appears as a bringer of prophecy, warning Noah of the coming Flood. He is the only angel who has ever taken human form."
skills | |
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Lightning of God | elec. God's divine flash moves and shapes itself to the caster's whim, capable of vaporizing past nigh-all resistances. |
Sunrise | fire. The heavens rise above Uriel, as the Lord and the Seventh Heaven shine upon him. With the flames of Heaven falling down upon an enemy, it annihilates all who stand before the Lord’s purge. And from the ashes, his fallen allies shall rise once more. |
Thunderclap | light. Clapping together one’s hands, the sound reverberating turns itself to power. Light emits from the hands of the user, blasting away all who come into contact with it. |
Mahamadyne | light. God’s light is turned into an elementary particle, sent to the target and exploding once it touches, devouring them in cleansing white fire. |
Narukami | elec. A single bolt of lightning, made up the primordial essences of the void strike down upon an opponent, piercing through their hides and leaving nothing but death. |
Trisagion | fire. Almighty fire cast from God himself, great flames born before the dawn of creation, a portion of which was used to create the universe through its tremendous energy. With its almighty, holy and perpetual divine prowess, it drops an orb akin to a massive sun upon an opponent, crashing into them and causing all resistances to become null via incineration. |
Antichthon | almighty. Unleashes the dark side of the pleromic chaos in a torrent of ruinous energy, sapping the foe's inner strength. |
Heat Wave | physical. The caster's movements are destruction itself; every strike distributes a white-hot wave through the battlefield. |
Myriad Slashes | physical. Endless steel slashes at a foe, similar to an endless meteor shower around them. |
Figment Slash | physical. Evokes an illusory laceration within the target's consciousness. The delusion will relentlessly hunt the afflicted, directly lashing at the psyche unless they comprehend its nature as a placebo. Until such is done, the enemy will perceive all damage as real (a cut on their arm or a severed limb). Due to its nonexistent nature, no conventionally existing defense may halt the laceration. |
Megidolaon | almighty. Channels a pale, divine flare that consumes and pulverizes space. The light defies all manners of defense, akin to the birth of existence, predating the foundational laws of the universe. Being taken in by Megidolaon annihilates a target beyond the reaches of death, thrusting them into a state which can only be illustrated as "nonexistent." |
Diarahan | healing. Channels God's benevolent light to completely restore the user or their ally; restoring all manners of physical and spiritual wounds, no matter how severe. |
Samarecarm | healing. God’s Will is channeled through healing hands, placing one’s soul back into the body and filling it with rejuvenation. The revived target is restored to full strength. |
Amrita Shower | healing. Bestowing upon all allies with an immortal, unbreakable soul, Amrita Shower cleanses all allies of any blights they bear. |
Concentrate | support. The user strengthens their wisdom, resulting in unfathomable magical power. The next magical attack they use will be more potent. |
Drain Light | passive. A passive spell that turns light spells, be it from friend or foe, into restoration. |
Null Dark | passive. A passive spell that bestows immunity to all dark-based attacks, no matter how intense. |
Archangel’s Divine Protection | passive. In the absence of the pallid light of divinity, a divine law helps the bearer avoid all magical attacks. |
Attack Master | passive. As the battle begins, the bearer becomes one with the essence of combat, their being attuned to all manners of war. The spell grants the caster the ability to tap into their deepest reserves of strength, boosting their physical and magical prowess to incredible levels. |
Spell Master | passive. When the battle begins, the caster receives a temporary increase to their magic power. |
High Almighty Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |

ODIN. "The chief god of Norse mythology. He is the god of war and death, skilled in magic and deeply associated with poetry and song. Odin is often depicted with long, white hair, missing one eye, and holding his spear Gungnir. It is said none can match his prowess in magic, though he was once a pupil of the goddess Freya. Ever thirsty for knowledge, Odin will not hesitate to sacrifice to gain it. It is said he achieved wisdom by offering one of his eyes to the giant Mimi and drinking the Water of Knowledge from the roots of Yggdrasil. Odin lives in a great hall in Valaskjálf, home of the gods. From his throne Hlidskjalf he peers down at the world below. Whenever he sees brave warriors die in battle, he sends his warrior maidens, the Valkyries, to gather their souls and bring them to Valhalla, where they prepare for Ragnarok, the end of the world. At Ragnarok, Odin is fated to be swallowed by the giant beast Fenrir."
skills | |
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Váfuður Gungnis | passive. Swinger of Gungnir. Wielding the spear coated in crimson, it enables that any opponent that tries to erect defenses, barriers or avoids the spear entirely fails, regardless of technique. Only an attack just as strong and as potent as Gungnir, is able to negate this effect. Váfuður Gungnis additionally enables the ability to see future events right before Odin throws the spear; allowing this demon to achieve perfect clairvoyance as to when to throw the spear, and as to when it will make contact with an opponent. |
Divine Spear Gungnir | physical. Raise the spear that never misses its mark and enforces the concept of final death, able to pierce through any defense as though it never existed at all. Those who do not die at the end of Odin’s spear shall only strengthen its power as the Chief God readies himself for another throw. |
Infinite Spiral | physical. Twists space into a Great Attractor with an endless rotation. Any foe caught inside its maw is crushed out of existence, negating the regeneration of both the physical and abstract. |
Primal Force | physical. Primordial universal energy surges through the user, sanctifying the universe from the blight that harms it. |
Figment Slash | physical. Evokes an illusory laceration within the target's consciousness. The delusion will relentlessly hunt the afflicted, directly lashing at the psyche unless they comprehend its nature as a placebo. Until such is done, the enemy will perceive all damage as real (a cut on their arm or a severed limb). Due to its nonexistent nature, no conventionally existing defense may halt the laceration. |
Thunder Gods | elec. The thunderbolt of Zeus. The battle cry of Thor. The pained screams of Ouranos. This attack channels the archetypal image of the lightning strike that underlies all myths. |
Cleaving Thunder | elec. The Chief God’s spear is an electrifying guillotine, slamming down upon an opponent with primordial runes lashing out electrical energy used to slay gods. Setting ablaze to all it touches, it savagely tears opponents limb from limb, ensuring grievous injuries. |
Raijinzan | wind. Coats the caster's blade with lightning that can vaporize the world. |
Panta Rhei | wind. Grasp the eternal flow, be it a singular foe or creation itself, and manipulate its stream to rapidly accelerate by countless years. Flesh shall be sundered, souls reduced to dust, leaving their existence without a constant form. |
High Pressure | almighty. A tremendous gravitational force exudes from the caster's palm, tearing space-time asunder as it rends any mortal or divine flesh into nothingness. |
Megidolaon | almighty. Channels a pale, divine flare that consumes and pulverizes space. The light defies all manners of defense, akin to the birth of existence, predating the foundational laws of the universe. Being taken in by Megidolaon annihilates a target beyond the reaches of death, thrusting them into a state which can only be illustrated as "nonexistent." |
Mediarahan | healing. By the compassion of God, the verdant light that washes over the caster & their allies, has been enhanced to heal all wounds in an instant. |
War Cry | support. Unleash a mighty roar that boosts the strength of allies while decaying all present enemy’s strength and durability. |
Will of Thunder | support. Embody the relentless storm. The caster's willpower surges and amplifies the caster's lightning-based spells, enabling them to pierce through any resistances. |
Critical Aura | support. Probability itself bends to the caster as they assure the success of their following attack and guarantee it to deal critical damage. |
Power Charge | support. The user strengthens their resolve, resulting in unfathomable strength. The next attack they use will be more potent. |
Debilitate | support. Snuffs the fire of an opponent’s soul, massively lowering their physical capabilities in dim, multicolored light. Their flesh becomes softer and attacks are lighter yet equally sluggish. |
Wage War | ailment. Unleash a mighty roar that boosts the strength of allies while decaying all present enemy’s strength and durability. |
Old One | ailment. Siphon the authority of the Great Old Ones that once ruled, and shall rule, all in the world, and watch as the strengths of your foes degrade to a power not even those who are unbound by time may resist. |
Lethargy Circle | ailment. Carves a Tetragrammaton circle into reality beneath an opponent's feet that engrave into them a decree made by God, sealing their speed. |
Decay Circle | ailment. Carves a Tetragrammaton circle into reality beneath an opponent's feet that engraves into them a decree made by God, preventing all use of physical attacks. |
Silence Circle | ailment. Carves a Tetragrammaton circle into reality beneath an opponent's feet that engraves into them a decree made by God, preventing all use of magical attacks. |
God’s Stab | passive. The blood of innumerable gods coats the weapons of the user, channeling power to give strength to unfathomable heights. |
Chief God’’s Rage | passive. An intense aura emanates from Odin that inflicts despair upon all in the Frenzied One’s presence. Physical or magical attacks wane and even break underneath his might. His physical and electrical attacks strike with unstoppable force, erasing any resistance they encounter and leaving nothing but destruction in their wake. |
Chief God’s Mastery | passive. Odin's mastery over the supreme arcane is unmatched as he delves deeper into existence's secrets. His electrical magic is enhanced to rend the realms, while his physical strength grows to immense heights that allow him to match any opponent blow-for-blow. |
Insanity | passive. Contradictions riddle mankind's collective soul. Harness these contradictions — mantle them within your soul, weave them into your resonance; and poison and weaken all opposing souls, making them vulnerable to all afflictions. |
High Elec Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
High Phys Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Drain Wind | passive. A passive spell that turns wind attacks, be it from friend or foe, into restoration. |

MAGATSU-IZANAGI. "Izanagi's rival who looks just like him. Magatsu means "calamity". Unlike Izanagi, who founded the land and brought order, he leads all back into chaos."
skills | |
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Magatsu Mandala | dark. The collective calamities suffered by the collective unconsciousness is invoked, swarming as a universe of malignant kanji. Swirling around an opponent and ripping them apart until body, soul and idea have been reduced to nothing. Those survived are inflicted with the despair and fear of the entire unconscious, as their allies become foes in a swath of uncertainty and confusion. |
Calamity Cycle | almighty. Magatsu-Izanagi invokes the collective calamities of time to continually rip through all foes; soul, mind and idea left nothing more than tattered remains. |
Chaos Blade | physical. The caster's blade is enveloped in the residual primordial chaos that saturates the cosmos. Anyone who touches its empowered steel is at risk of being driven into a frenzied madness, as the abstract energy warps their mind and soul. |
Brave Blade | physical. Its existence is predicated on one's courage. A single blade, a thousand, ten-thousand—they are the idea "I must press forward" made manifest. In turn, this spell's already amazing power can flourish into something transcendent when the caster experiences a moment of extraordinary willpower. |
Vorpal Blade | physical. Through instantaneous strikes, the caster cuts space down, rakes it apart, and splays its gore along a void unseen by man. |
Calamity Seed | physical. The calamities across time are condensed within Magatsu-Izanagi’s blade, tearing at an opponent like a meteor shower until all aspects of being are reduced to tattered remains. |
Mazandyne | wind. Unleashes tumultuous winds that rend opponents in its emerald embrace. |
Mudobarion | dark. Invoke the abyss, drawing upon pure darkness in a crimson-accented wave that annihilates the existence of all who carry the slightest gleam of light within their soul. |
Energy Drain | almighty. Conceptual hunger fueled by willpower. Abstract, imperceivable fangs sink into an opponent and drain them of both physical, mental, and spiritual stamina. The accrued energy is then tithed to the caster, able to be utilized as restoration or as a boon to their attacks. |
Power Charge | support. The user strengthens their resolve, resulting in unfathomable strength. The next attack they use will be more potent. |
Shura Tensei | support. A spell that tithes vitality in exchange for becoming the archetypal reincarnation of war, leaving behind a path of carnage and destruction. |
Shura Revert | healing. Relinquishes the archetypal strength in exchange for a portion of formerly tithed vitality. |
Heat Riser | support. Pulls from the soul's inner fire to amplify one's physical capabilities in an erupting, multicolored blaze. The user's flesh becomes tougher, attacks grow heavier yet faster, making the chances of missing almost zero. |
Attack Master | passive. As the battle begins, the bearer becomes one with the essence of combat, their being attuned to all manners of war. The spell grants the caster the ability to tap into their deepest reserves of strength, boosting their physical and magical prowess to incredible levels. |
Null Light | passive. A passive spell that bestows immunity to all light-based attacks, no matter how intense. |
High Phys Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
The Wonder of You | passive. The embodiment and flow of chaos, and thus, the idea of calamity. Any attempt to strike Reimi before Magatsu-Izanagi moves has any and all attacks rebounded back upon themselves, regardless of strength. Furthermore, any attempt to harm Reimi directly whilst she uses Magatsu-Izanagi results in the world around her defending her and harming the assailant. Any attack directed to Magatsu-Izanagi after it attacks will not trigger The Wonder of You. |

PAZUZU. "A demon from Sumerian civilization, he governs the southwestern wind. He has the face of a lion, the body of a human, the wings of a bird, the talons of an eagle, the tail of a scorpion, and a curved horn protruding from his forehead. It is said that the wind he blew from the Persian Gulf spread disease throughout the land."
skills | |
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Compounded Calamity | passive. Should he be Reimi’s current Persona, Pazuzu’s malignant wind greatly increases the strength of all allies should their opponents be inflicted with blights mired within their being. |
Deathbound | physical. Command the shadows of another dimension to reach out and overwhelm an opponent with countless limbs. |
Navas Nebula | physical. The forsaken oaths made to a forgotten god are wrought upon an adversary's soul, unraveling their being with the sorrow that engulfs them. |
Mazandyne | wind. Unleashes tumultuous winds that rend opponents in its emerald embrace. |
Killing Wind | wind. Gales capable of cutting space-time surround an opponent, shredding them and spreading them across creation. |
Demonic Decree | dark. Embodying the Demon King's wrathful edict, the Fallen One’s power manifests in the shape of an ethereal scythe. The opponent’s soul, mind, and concept are bound to its immutable law when put underneath this massive blade. With one swing, all three are severed in half, leaving its victim one foot in the abyss. |
Hell Gaze | dark. A stare that condemns a target, their soul shattering upon staring into the eyes of the user. |
Mamudobarion | dark. Invoke the abyss, drawing upon pure darkness in a crimson-accented wave that annihilates the existence of all who carry the slightest gleam of light within their soul. |
Eigaon | dark. Invoke the abyss, drawing upon pure darkness in a crimson-accented wave that annihilates the existence of all who carry the slightest gleam of light within their soul. |
Mamudodyne | dark. Abstract nothingness is summoned from the void, surrounding the caster as it devours material and immaterial, consuming all in its path like a voracious lion. Nothing but barren emptiness remains afterwards. |
Energy Drain | almighty. Conceptual hunger fueled by willpower. Abstract, imperceivable fangs sink into an opponent and drain them of both physical, mental, and spiritual stamina. The accrued energy is then tithed to the caster, able to be utilized as restoration or as a boon to their attacks. |
Samarecarm | healing. God’s Will is channeled through healing hands, placing one’s soul back into the body and filling it with rejuvenation. The revived target is restored to full strength. |
Tetrakarn | support. Erect an invisible spatial barrier that reflects all physical attacks, even ones meant to kill space, sans almighty. |
Dekaja | support. Disrupts an enemy's inner flow of energy, reverting it back to its natural state. |
Stagnant Air | support. The air around and within the target becomes impossible to use and breathe, as inhaling the putrid air not only steals the physical defenses of the opponent, but makes them slower and less receptive to attacks. |
Critical Aura | support. Probability itself bends to the caster as they assure the success of their following attack and guarantee it to deal critical damage. |
Tentarafoo | ailment. A snap from Pazuzu’s fingers emits a sound, confusion invading the minds of all who hear it. The world becomes reversed; friend becomes foe, foe becomes friend as their minds are scattered in the storm. |
Acid Breath | ailment. Venomous bile that surges forth in a putrid wave, corroding both body & spirit until nothing remains. |
Pandemic Bomb | ailment. Imbue foes with all illnesses, known and unknown, in a flurry of decay that gnaws at both body and mind, snapping sinew and shattering the soul. A pandemic in the truest sense. |
Dodge Light | passive. The user, with ease, dodges the concept of light attacks with little issue. |
Null Ice | passive. A passive spell that bestows immunity to all ice-based attacks, no matter how intense. |
High Wind Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Pierce Wind | passive. An eerie red light envelops your attacks, granting them authority to pass right through wind-based defenses as if they were air. |
Great Curse Siphon | passive. As one who devours curses, all souls afflicted with ailments become bound to them, restoring your soul by the second. |

LEVIATHAN. "A sea monster or demon of darkness, chaos and the leader of Hell in the Tanakh and the Bible. In Demonology, Leviahtan is one of the Seven Princes of Hell and its Gatekeeper. He's the fallen angel that joined Lucifer in the failed rebellion against God, and the representation of the sin, Envy. Originally a Zoma created for Atsuyoshi Fumetsugawa, now taken by Reimi Fukuchi."
skills | |
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Nihil Claw | physical. All things touched by non-existence in turn become non-existent. The caster's hands are lathered by a strange energy that rends all manners of space, leaving only a void of nothingness behind wherever they strike. |
Gigantomachia | physical. Borrow from the all-consuming tremors of the war waged between immortals in mythic time, wiping away all foes beyond recovery. |
Titanomachia | physical. The Battle of Titans rages on, even past its unfathomably old conclusion. By channeling the two opposing sides who battled for dominion over the universe, swaths of primordial fire lick the earth and vaporizes all foes. |
Vorpal Blade | physical. Through instantaneous strikes, the caster cuts space down, rakes it apart, and splays its gore along a void unseen by man. |
Megaton Press | physical. Deploys a gravitational field around the caster that crushes any foe caught within it. |
Absolute Zero | ice. Stills the movement of all particles by drawing upon the powers of the Abyss. |
Fear Torrent | water. An endless wave of water washes over creation, extinguishing all the stars in the world. With great force, the water churns away the target to slowly erode their being till nothing remains. |
Malaquadyne | water. Harnesses the primordial waters that first flowed through creation. |
Acid Rain | water. Primordial acid is cast into the sky, flowing from the heavens as it disintegrates all things in the cosmos. |
Sea of Chaos | almighty. Drown all foes beneath the waves of primordial creation. As they are adrift beneath this vast ocean, their souls are swept up, their bodies dissolved and cast back to uncertainty. |
Big Bang | almighty. The phenomena theorized to have birthed the physical universe recreated by the caster’s soul and repurposed into a Supernova. Matter, energy, space – and time are all condensed into this singular blast that, once unleashed, floods an enemy with infinite creation, eradicating their physical body and cursing their soul to be immersed along the endless canvas of Assiah. |
Mafreidyne | nuclear. A devastating spell that unleashes irradiated annihilation from a nuclear reaction that transcends human understanding, burning up everything in its vicinity. |
Pandemic Bomb | ailment. Imbue foes with all illnesses, known and unknown, in a flurry of decay that gnaws at both body and mind, snapping sinew and shattering the soul. A pandemic in the truest sense. |
Dekunda | support. Reverts an allies’ negative flow of energy, reverting it back to its natural state. |
Heat Riser | support. Pulls from the soul's inner fire to amplify one's physical capabilities in an erupting, multicolored blaze. The user's flesh becomes tougher, attacks grow heavier yet faster, making the chances of missing almost zero. |
Tetrakarn | support. Erect an invisible spatial barrier that reflects all physical attacks, even ones meant to kill space, sans almighty. |
Makara Break | support. Erases spatial barriers, even those that can deflect magical attacks. |
Ice Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
High Almighty Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Draconic Reaction | passive. The dragon’s eyes see far and wide, vast and beyond, as it’s able to not only avoid strikes with incredible precision, but also avoid them as well. |

RAHAB. "A monster of the sea appearing in the Old Testament. His name means "arrogant" and "violent." He is known as a symbol of chaos, existing even before our world's creation. However, he was split in two for defying God, with half of him becoming the sky and the other half the sea. He now dwells in the Red Sea, and is known as the sea's primordial ruler. He is often depicted as an enemy of Jewish people, and sometimes as the guardian angel of Egypt. He is also found in Babylonian mythology, where he is the first monster born from the Abzu and Tiamat."
skills | |
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Enemy of God | passive. One of many who oppose God, Rahab's rebellion grants him an immense boost in effectiveness for ice-based spells and enables them to pierce through resistances. When striking a weakness or critical hit, the user shall enter a state of concentration for the next attack. |
Mabufudyne | ice. Absolute zero temperatures and ice-wrought constructs answer to the caster's beck and call. |
Glacial Blast | ice. The frost of Fimbulvetr blows across the battlefield, encasing all in ice and snuffing their lives out with quick haste. |
Cold World | ice. Engulfs all foes with the frost of the Ninth Circle, which is said to have once held the Lord of the Abyss himself. As the love of God is like the radiant sun giving warmth to all, His hate is like an unendurable tundra. |
Sea Dragon’s Fury | ice. Unbound rage and lust for destruction rends & enchants the land into a catastrophic storm until a gateway to the abyss opens. Any caught within are guaranteed unavoidable death, even immortals shall be swept up in the storm. |
Great Waterfall Torrent | ice. Channels the abyssal waters a demonic dragon calls home. It sweeps over the land in an immense wave, ignoring all countermeasures and resistances to the death it brings. |
Malaquadyne | water. Harnesses the primordial waters that first flowed through creation. |
Fear Torrent | water. An endless wave of water washes over creation, extinguishing all the stars in the world. With great force, the water churns away the target to slowly erode their being till nothing remains. |
Death’s Door | almighty. A foreboding wave of death emanates from the user, claiming the lives of the sick or lame. Those who do not meet the requirements are unaffected by such. |
Acid Breath | ailment. Venomous bile that surges forth in a putrid wave, corroding both body & spirit until nothing remains. |
Water Block | support. Armors the caster in spatial defenses that temporarily nullifies damage received by water-based attacks, as well as negates any inherent weakness to them. |
Deicide | passive. Exploits the divine nature of any foe, dealing enhanced damage against them. |
Dragon Sphere | passive. True calamity actualized. An immense black orb joined by violet lightning manifests in reality and expands until everything within a given radius is obliterated. Not even those unbound by death are spared from the finality granted by it. |
Drain Fire | passive. A passive spell that turns fire spells, be it from friend or foe, into restoration. |
Null Ice | passive. A passive spell that bestows immunity to all ice-based attacks, no matter how intense. |
Regenerate 3 | passive. Rapidly regenerate damage over the course of a battle. |

KUZURYU. "Kuzuryu, whose name translates to 'nine-headed dragon,' is a revered dragon deity featured in numerous legends across Japan. Also known as Kuzuryu Daijin and Kuzuryu Kongen, he is particularly celebrated in the Togakushi area as a spirit that rules over rain and water. Kuzuryu's temperament changes depending on the legend. In one instance, during the Nara period (710-794 CE) in Heijo-Kyo, he was regarded as a good deity who ate the Oni causing a plague. In another, however, he attacked villagers on Mt. Kano and had to be slain by Yamato Takeru. Within Buddhism, Kuzuryu is esteemed as Washu-Kitsu Ryuu Ou, one of the Eight Great Naga Kings."
skills | |
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Nine-Headed Dragon | passive. The Nine-Headed Beast, the embodiment of Japan’s will, roars with divine power, its coils moving endlessly. Its ice is immutable, striking through all barriers and resistances, condemning all who perish by its ice shall be bound to the ultimate finality. |
Roaring Torrent | ice. The primordial water is flown from the lips of the beast, a screaming wave that devours all before Kuzuryu, putting it into a state of “Concentrate”. The wave destroys all, as not even those unbound by death are spared from the finality granted by it. |
Wave of Endless Power | almighty. Endless seismic waves are released from Kuzuryu’s coils, infinite energy carried in each wave. It ravages and pulverizes all, vaporizing all enemies without limit. |
Aquadyne | water. Harnesses the primordial waters that first flowed through creation. |
Mabufubarion | ice. Ice from the deepest pits of Hell are brought to the surface, entrapping an opponent with a chill that freezes them completely; Shattering them naught but a second later. |
Ice Age | ice. The grand freeze halts all who touch its glacier, including that of time itself. Those caught in the ice shatter upon moving within the glacier’s jaws. |
Earthquake | physical. The earth is shattered and torn to pieces, as seismic quakes able to affect the outer reaches of space are made through the weapon or fist of the user. |
Gigantomachia | physical. Borrow from the all-consuming tremors of the war waged between immortals in mythic time, wiping away all foes beyond recovery. |
Fire of Sinai | almighty. A beam of fire molded from the first spark of creation that incinerates reality. It rends all to nothingness, ripping them from the Sefirots and ensuring their eternal annihilation. |
Stigmatic Gleam | almighty. Pallid light converges at the caster's fingertips, evolving into a resplendent flash that sears through flesh and soul alike. A stigmata scorches the corporeal shells of God's enemies, temporarily extinguishing any capability to heal or regenerate wounds. |
Supernova | almighty. Become a conductor of celestial cataclysm. With a gentle gesture, a small sun within the palm ignites into an inferno of unbridled brilliance, consuming all in its incandescent fury. |
Great Logos | almighty. Exposes your surroundings to the Word uttered at the start of the cosmos, splitting apart all things until their very identity is lost in the turmoil. As the Word was born, so, too, was division, and with it, came both happiness and anguish. |
Big Bang | almighty. The phenomena theorized to have birthed the physical universe recreated by the caster’s soul and repurposed into a Supernova. Matter, energy, space – and time are all condensed into this singular blast that, once unleashed, floods an enemy with infinite creation, eradicating their physical body and cursing their soul to be immersed along the endless canvas of Assiah. |
Godly Judgment | almighty. God’s Holy Name condemns the user, judging them to eternal damnation as angels swarm down from the heavens and repeatedly pierce the target with arrows. The opponents who do not survive the onslaught are brought down to the depths of Hell, never to return. |
Infinite Power | support. Immeasurable spiritual energy builds in the caster's existence, strengthening every aspect of their being and instilling into them a state of "Charge." |
Godly Bastion | passive. God’s Will remains immutable to all attempts to charm or bind its existence. |
Godly Power | passive. The Will of God surges through Kuzuryu, granting it a greater boon in power. |
Godly Shield | passive. A passive spell that bestows immunity to all light and dark-based attacks, no matter how intense. |
Infinite Chakra | passive. The Seven Chakras resonate in perfect harmony, creating a mandala of energy within the user's soul that's always in motion; capable of supplying an endless stockpile of mana, allowing the user to experience their everlasting, infinite potential. |
High Almighty Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |

LOKI. "A malignant god of Norse mythology. Not always driven by malice, but impulsive and devious. He had an uneasy peace with Odin and the gods, but his part in Baldr's death drove them to finally punish him."
skills | |
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Lævateinn | physical. A blade too hot to be touched, even by Loki himself. Much like the sword Surt uses, it can burn down creation and all who reside within it. |
Rebellion Blade | almighty. By infusing one's willpower into Lævateinn, a blade that rejects even creation's foundational laws & all others, is born. |
Megidolaon | almighty. Channels a pale, divine flare that consumes and pulverizes space. The light defies all manners of defense, akin to the birth of existence, predating the foundational laws of the universe. Being taken in by Megidolaon annihilates a target beyond the reaches of death, thrusting them into a state which can only be illustrated as "nonexistent." |
Akashic Arts | physical. Attuned to the flow of the cosmos, your attacks disrupt space itself, the subtlest of the gross elements and the ground of all created things, ignoring all physical defense. |
Vorpal Blade | physical. Through instantaneous strikes, the caster cuts space down, rakes it apart, and splays its gore along a void unseen by man. |
Deathbound | physical. Command the shadows of another dimension to reach out and overwhelm an opponent with countless limbs. |
Apocalypse | physical. The rapture arrives. Space and time are ripped apart as the Seventh Trumpet is sounded, divine light falls from the heavens, ravaging the foes an innumerable number of times until nothing remains. |
Mudobarion | dark. Invoke the abyss, drawing upon pure darkness in a crimson-accented wave that annihilates the existence of all who carry the slightest gleam of light within their soul. |
Debilitate | support. Snuffs the fire of an opponent’s soul, massively lowering their physical capabilities in dim, multicolored light. Their flesh becomes softer and attacks are lighter yet equally sluggish. |
Power Charge | support. The user strengthens their resolve, resulting in unfathomable strength. The next attack they use will be more potent. |
Apt Pupil | passive. All becomes clear as a constant stream of information pours into the bearer's mind, allowing them to strike at critical points far more often. |
Attack Master | passive. As the battle begins, the bearer becomes one with the essence of combat, their being attuned to all manners of war. The spell grants the caster the ability to tap into their deepest reserves of strength, boosting their physical and magical prowess to incredible levels. |
Pierce Phys | passive. An eerie red light envelops your attacks, granting them authority to pass right through physical-based defenses as if they were air. |
High Phys Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Drain Light | passive. A passive spell that turns light spells, be it from friend or foe, into restoration. |
Infinite Chakra | passive. The Seven Chakras resonate in perfect harmony, creating a mandala of energy within the user's soul that's always in motion; capable of supplying an endless stockpile of mana, allowing the user to experience their everlasting, infinite potential. |

IDUNN. "A goddess from Norse mythology. She is the keeper of the golden apples and wife to Bragi the god of poetry. Gods in Norse mythology are said to retain their youth via her apples, which are safely kept in a box made from ash wood."
skills | |
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Golden Apple | healing. The keeper of divine apples, said to rejuvenate youth in any who eat them. Contorting their properties into healing magic, Idunn’s fruit heals all wounds and strengthens all aspects of allies to an immeasurable degree. |
Light of Eternal Youth | passive. The golden apples of immortality’s keeper shine brilliantly, with its brilliance decaying the physical strength of all enemies. |
Salvation | healing. Harnesses the twelve vows of Bhaisajyaguru to cleanse the body of even an inevitability such as death. There exists no wound that this spell cannot heal, from regenerating limbs and organs, even if they are erased from existence itself. |
Materadyne | earth. The earth is ripped from beneath the foes. At the command of the user, the earth crushes and mangles all enemies beneath it with incredible seismic waves. |
Zanbarion | wind. Unleash the wind of the gods, devastating gales that rend opponents in order to scatter them across space-time. |
Mahamabarion | light. Hymns from the Seventh Throne swarm the battlefield, shining akin to the great light of the infinite cosmos. With divine wrath, the light burns all filth that stands before it and God’s greatness, eradicating those with great evil harbored within their hearts. |
Denial | support. A rejective wave of energy is emitted from the user, banishing whatever Demon summoned by opposition off the field of combat. |
Marin Karin | ailment. Carves a symbol of love into reality beneath an opponent's feet that engraves into them a decree made by the gods, directing all affection and love towards them. |
High Light Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Pierce Light | passive. An eerie red light envelops your attacks, granting them authority to pass right through light-based defenses as if they were air. |
Drain Dark | passive. A passive spell that turns dark attacks, be it from friend or foe, into restoration. |
Unshaken Will | passive. The mind stands as the greatest tool in battle. In its immobility, there exists no power that may successfully blight the user's psyche. |
Regenerate 3 | passive. Rapidly regenerate damage over the course of a battle. |

KALI. "The Black One, a symbol of death and destruction. She is said to be another face or Parvati, Shiva's consort. Wearing a necklace of human heads, she wields numerous bloody swords, one for each of her many arms. It is said that when Durga, another form of Parvati, was fighting the Asuras, she summoned Kali and defeated the Asura army in an instant."
skills | |
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Goddess of Slaughter | passive. Weaponized destruction. Personified in every shape and form, Kali’s blades wrench their way through all physical impediments. Upon striking one with her blades, Kali enters in a state of “Charge”, enabling a more potent physical attack the next time she strikes. |
Violent Dance | physical. The warped and twisted dance that tore apart the cosmos with her whims. With great and frenzied destruction, Kali’s blades touch every aspect of reality without any gaps, the cosmos falling in disarray as all are torn asunder. |
Berserker God | physical. Divine fury made physical; become an unstoppable force that splits the earth and crushes enemies underfoot. |
Deathbound | physical. Command the shadows of another dimension to reach out and overwhelm an opponent with countless limbs. |
Brave Blade | physical. Its existence is predicated on one's courage. A single blade, a thousand, ten-thousand—they are the idea "I must press forward" made manifest. In turn, this spell's already amazing power can flourish into something transcendent when the caster experiences a moment of extraordinary willpower. |
Myriad Slashes | physical. Endless steel slashes at a foe, similar to an endless meteor shower around them. |
Vorpal Blade | physical. Through instantaneous strikes, the caster cuts space down, rakes it apart, and splays its gore along a void unseen by man. |
Dark Sword | physical. Strike with a blade layered in countless nights that gnaw and tear at the foe's soul, halting its magical outflow in the process. |
Catastrophe | physical. From the cosmos above, a storm descends upon the earth. Meteors rain from the skies, each one bringing with it the fiery heat of re-entry. Unstoppable, unrelenting, heralding the end of all things. The air itself ignites, as flames sprout up and crawl hungrily across the land, leaving nothing but ash and ruin in their wake. |
Black Dracostrike | dark. Through conceptualizing "darkness," the caster summons a primordial void without known origin, shaping it into a draconic specter that annihilates all before it. |
Mamudobarion | dark. Invoke the abyss, drawing upon pure darkness in a crimson-accented wave that annihilates the existence of all who carry the slightest gleam of light within their soul. |
Fire Dracostrike | fire. Through conceptualizing "fire," the caster summons a primordial inferno without known origin, shaping it into a draconic specter that reduces all to ash. |
Maragibarion | fire. Innumerable stars are summoned to the user’s aid, compacting them to a supergiant that radiates heat comparable to the cosmos. Those that bear witness embrace absolute destruction, unable to outrun its touch. |
Grydyne | almighty. Grants the user control over one of the universe's fundamental principles, allowing them to alter gravitational fields, create intense pockets of gravity, and manipulate the trajectory of both attacks and enemies. |
Unperishable Black | almighty. Draws from the transcendental abyss and paints over the cosmos with eternal darkness, plundering the souls of all within, save for its summoner, who can freely manipulate its shape. |
God’s Cut | passive. The blood of fallen gods coats the blades of the user, strengthening their attacks to unfathomable heights. |

BEELZEBUB. "The King of Hell, known as "Lord of the Flies". By making them carry the souls of the dead, he keeps his flies he rules in order. In the Bible, he is mentioned as one of the most formidable demons of high rank. It is also said that he was once the lord Baal of Canaan who was punished and became Beelzebub."
skills | |
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Death Flies | dark/almighty. Beelzebub invokes a legion of flies from the depths of Hell, inflicting instant death to all foes that have no immunity against dark-based attacks, and otherwise dealing massive damage to them. These same flies burry their way into the flesh of Beelzebub's foes, gnawing and procreating beneath the skin before a new legion of black flies rips their way out. |
Demonic Sigil | almighty. A terrible sigil brands all enemy souls and blights them with poisons that transcend human understanding, reducing their existence to nothing but an endless cycle of suffering. |
Demonic Decree | dark. Embodying the Demon King's wrathful edict, the Fallen One’s power manifests in the shape of an ethereal scythe. The opponent’s soul, mind, and concept are bound to its immutable law when put underneath this massive blade. With one swing, all three are severed in half, leaving its victim one foot in the abyss. |
Mudobarion | dark. Invoke the abyss, drawing upon pure darkness in a crimson-accented wave that annihilates the existence of all who carry the slightest gleam of light within their soul. |
Mazandyne | wind. Unleashes tumultuous winds that rend opponents in its emerald embrace. |
Thunder Gods | elec. The thunderbolt of Zeus. The battle cry of Thor. The pained screams of Ouranos. This attack channels the archetypal image of the lightning strike that underlies all myths. |
Ice Age | ice. The grand freeze halts all who touch its glacier, including that of time itself. Those caught in the ice shatter upon moving within the glacier’s jaws. |
Megidolaon | almighty. Channels a pale, divine flare that consumes and pulverizes space. The light defies all manners of defense, akin to the birth of existence, predating the foundational laws of the universe. Being taken in by Megidolaon annihilates a target beyond the reaches of death, thrusting them into a state which can only be illustrated as "nonexistent." |
Calamity Cycle | almighty. Beelzebub invokes the collective calamities of time to continually rip through all foes; soul, mind and idea left nothing more than tattered remains. |
Tentarafoo | ailment. Beelzebub taps his staff on the ground and from the sound it emits, confusion invades the minds of all who hear it. The world becomes reversed; friend becomes foe, foe becomes friend as their minds are scattered in the storm. |
Concentrate | support. The user strengthens their wisdom, resulting in unfathomable magical power. The next magical attack they use will be more potent. |
Dekaja | support. Disrupts an enemy's inner flow of energy, reverting it back to its natural state. |
Makarakarn | support. Erect an invisible spatial barrier that reflects all magical attacks, even ones meant to kill space, sans almighty. |
Tetrakarn | support. Erect an invisible spatial barrier that reflects all physical attacks, even ones meant to kill space, sans almighty. |
Makara Break | support. Erases spatial barriers, even those that can deflect magical attacks. |
Tetra Break | support. Erases spatial barriers, even those that can deflect physical attacks. |
Drain Phys | passive. A passive spell that turns physical attacks, be it from friend or foe, into restoration. |
High Dark Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
Null Fire | passive. A passive spell that bestows immunity to all fire-based attacks, no matter how intense. |
Victory Cry | passive. A screech of victory is unleashed unto the heavens, with all battle scars or injuries to all aspects of Demon and Summoner healed without drawbacks. |

LUCIFER. "Fallen angel of light, lord of Hell, and leader of the fallen angels, demons, and fiends. Name means the "light-bearer." Once a seraphim--the highest choir of angels--he lead a rebellion against God in an effort to replace Him. He was cast to the depths of hell as punishment."
skills | |
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Morningstar | almighty. Succor to the just, torment to the wicked. Draws from the Taboric Light said to have been witnessed at the Messiah's transfiguration and suffuses it with the infinite cosmos, wiping out all fallen matter. |
Root of Evil | almighty. A torrent of darkness from on high floods the area, enemies caught up in its malignant vortexes, just as the heartbeats of the world of action, come to a stop. Any previously claimed boons suffuse into the darkness and their souls become blighted with the Demon King's innumerable curses. |
Dark Verdict | dark. Maroon all foes within a dimensional pocket wrought of humanity's evil. Escape is impossible for those whose heart cannot bear the crawling darkness inside. |
Omega Cluster | dark. By gathering all darkness within the universe into a single black particle, it explodes to create a radiation of endless impenetrable darkness that consumes the foe. |
Asteroid Bomb | almighty. By reaching into space and drawing several massive meteorites from the upper atmosphere down towards the world before wreathing them in a mysterious light. With a snap of their fingers, each detonates, blanketing the land and erasing all foes in an ocean of divine energy. |
Megidolaon | almighty. Channels a pale, divine flare that consumes and pulverizes space. The light defies all manners of defense, akin to the birth of existence, predating the foundational laws of the universe. Being taken in by Megidolaon annihilates a target beyond the reaches of death, thrusting them into a state which can only be illustrated as "nonexistent." |
Omni-Dimension | unknown. Rends a portal to everywhere and nowhere above the opponent, diffusing all aspects of their being across all realms, and into nothing at all. |
Maragidyne | fire. Eternal passionate flames of desire, the antithesis of nirvana. An intense baptism of flame washes upon all opponents, drowning them from the inside out and leaving nothing behind. |
Blazing Hell | fire. Gehenna, Naraka, and all of the hells in Buddhist mythology are summoned beneath an opponent, their fires and burning damnation outpacing all celestial heat across entire worlds. All enemies are eviscerated beyond comprehension, reduced to nothing. |
Mamudobarion | dark. Invoke the abyss, drawing upon pure darkness in a crimson-accented wave that annihilates the existence of all who carry the slightest gleam of light within their soul. |
Glacial Blast | ice. The frost of Fimbulvetr blows across the battlefield, encasing all in ice and snuffing their lives out with quick haste. |
Salvation | healing. Harnesses the twelve vows of Bhaisajyaguru to cleanse the body of even an inevitability such as death. There exists no wound that this spell cannot heal, from regenerating limbs and organs, even if they are erased from existence itself. |
Dekaja | support. Disrupts an enemy's inner flow of energy, reverting it back to its natural state. |
Heat Riser | support. Pulls from the soul's inner fire to amplify one's physical capabilities in an erupting, multicolored blaze. The user's flesh becomes tougher, attacks grow heavier yet faster, making the chances of missing almost zero. |
Debilitate | support. Snuffs the fire of an opponent’s soul, massively lowering their physical capabilities in dim, multicolored light. Their flesh becomes softer and attacks are lighter yet equally sluggish. |
Null Light | passive. A passive spell that bestows immunity to all light-based attacks, no matter how intense. |
Drain Dark | passive. A passive spell that turns dark attacks, be it from friend or foe, into restoration. |

SHIVA. "The great god who governs both the destruction and creation of the world. He is the most worshiped god in Hinduism alongside Vishnu. It is said that he purifies the world through destruction, only to later rebuild it anew, and though he casts his terrible wrath against the demons, he is also known to bless his followers. Shiva has been depicted in many ways, but the most common is for him to have four hands, one face, and three eyes. He wields a trident, or trishula, and his third eye is said to emit a ray of light that destroys all it touches."
skills | |
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Tandava | almighty. The third eye is opened, revealing the wisdom and enlightenment that resides within. All foes are consumed by the cleansing fire that washes away all ephemeral phenomena. |
Pralaya | almighty. An attack that cleanses stagnation, harnessing the inevitable destruction which consumes the fourteen realms in Hindu mythology. |
Trisula | physical. Creation, preservation, and destruction; past, present, and future--each personified by one of the three prongs of Lord Shiva's signature weapon. Striking the target before it is even thrown, its might pierces all opponents so that not even the idea of them is left undamaged. |
Pinaka | physical. A celestial bow wielded by Lord Shiva that bears the weight of the universe. Its arrows are so precise and sharp that it can pierce the quarks of a target. |
Parashu | almighty. A devastating weapon wielded by multiple Hindu deities; it grants the user supreme foresight and the ability to nullify magic. |
Nandaka | light. A divine sword favored by Lord Shiva. Capable of severing any substance; tangible or intangible; existent or non-existent. It is also said to bestow its wielder certain victory. |
Damaru | nuclear. A small, hourglass-shaped drum that Lord Shiva plays to create cosmic rhythms and vibrations. Its primordial melody releases a tremendous pulse capable of creating and destroying worlds. |
Megidolaon | almighty. Channels a pale, divine flare that consumes and pulverizes space. The light defies all manners of defense, akin to the birth of existence, predating the foundational laws of the universe. Being taken in by Megidolaon annihilates a target beyond the reaches of death, thrusting them into a state which can only be illustrated as "nonexistent." |
Myriad Slashes | physical. Endless steel slashes at a foe, similar to an endless meteor shower around them. |
Akashic Arts | physical. Attuned to the flow of the cosmos, your attacks disrupt space itself, the subtlest of the gross elements and the ground of all created things, ignoring all physical defense. |
Infinite Spiral | physical. Twists space into a Great Attractor with an endless rotation. Any foe caught inside its maw is crushed out of existence, negating the regeneration of both the physical and abstract. |
Hades Blast | physical. Commanding the darkness of Tartarus around one’s blade, the slash tears apart both body and soul, blending both into a form unrecognizable. |
Bolt Storm | elec. The heavens writhe as lightning strikes, one bolt after another cracking faster than the last, erupting in a whirlwind of energy that vaporizes the target. When faced with multiple foes, the bolt’s dance prolongs, and it chains from one soul to another with erratic movements. |
Maziobarion | elec. Summon an intense lightning storm born from the fission of magical energy that causes worlds to shake and heave. The air becomes heavy with the scent of sulfur and brimstone, and the very ground is set ablaze. Mind, soul, and even the most fundamental concepts of a foe are vaporized by this terrible lightning. |
Salvation | healing. Harnesses the twelve vows of Bhaisajyaguru to cleanse the body of even an inevitability such as death. There exists no wound that this spell cannot heal, from regenerating limbs and organs, even if they are erased from existence itself. |
Amrita | healing. Bestowing upon all allies with an immortal, unbreakable soul, Amrita cleanses an ally of any blights they bear. |
Infinite Chakra | passive. The Seven Chakras resonate in perfect harmony, creating a mandala of energy within the user's soul that's always in motion; capable of supplying an endless stockpile of mana, allowing the user to experience their everlasting, infinite potential. |
Pashupatastra | passive. A formless weapon capable of destroying creation and vanquishing all beings, no matter their resistances. Given it lacks a shape, Shiva manifests Pashuptastra as any of his divine weapons. |
High Phys Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |
High Almighty Pleroma | passive. The demon becomes one with an element, gaining more energy and strengthening their attacks related to the element. The concept of the element exists eternally as long as the demon exists. |